Motive.GetMotiveBackColor: CEE_RET: value type stack: 32Motive.GetMotiveBackColor: CEE_RET: value type stack: 48Motive.GetMotiveBackColor: CEE_RET: value type stack: 64Motive.GetMotiveBackColor: CEE_RET: value type stack: 80Motive.GetMotiveBackColor: CEE_RET: value type stack: 96Motive.GetMotiveFillColor: CEE_RET: value type stack: 32Motive.GetMotiveFillColor: CEE_RET: value type stack: 48Motive.GetMotiveFillColor: CEE_RET: value type stack: 64Motive.GetMotiveFillColor: CEE_RET: value type stack: 80Motive.GetMotiveFillColor: CEE_RET: value type stack: 96
It's not very important, because the game runs quite well, but I would know what are these errors, if possible.
They're not errors, they're just some type of debugging information printed by either Wine or the program (in this case it seems to be the program). This stuff can be ignored, unless you run into problems, and when you do, you should be on the lookout for "err:" before anything else.
Motive.GetMotiveBackColor: CEE_RET: value type stack: 32Motive.GetMotiveBackColor: CEE_RET: value type stack: 48Motive.GetMotiveBackColor: CEE_RET: value type stack: 64Motive.GetMotiveBackColor: CEE_RET: value type stack: 80Motive.GetMotiveBackColor: CEE_RET: value type stack: 96Motive.GetMotiveFillColor: CEE_RET: value type stack: 32Motive.GetMotiveFillColor: CEE_RET: value type stack: 48Motive.GetMotiveFillColor: CEE_RET: value type stack: 64Motive.GetMotiveFillColor: CEE_RET: value type stack: 80Motive.GetMotiveFillColor: CEE_RET: value type stack: 96
It's not very important, because the game runs quite well, but I would know what are these errors, if possible.
Thanks a lot !
Any particular reason you have '-opengl' in there? I'm pretty certain Sims 3 doesn't ship with an OpenGL engine.