The Sims 3 : Some (not important) errors

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Cr0k
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Posts: 99
Joined: Sat Nov 07, 2009 6:30 pm

The Sims 3 : Some (not important) errors

Post by Cr0k »

Hi there.

I lauche this game by :

Code: Select all

WINEDEBUG=-all wine /home/user/games/thesims3/TS3.exe -opengl
and I've got some errors when I'm exiting the game.

Here :

Code: Select all

Motive.GetMotiveBackColor: CEE_RET: value type stack: 32Motive.GetMotiveBackColor: CEE_RET: value type stack: 48Motive.GetMotiveBackColor: CEE_RET: value type stack: 64Motive.GetMotiveBackColor: CEE_RET: value type stack: 80Motive.GetMotiveBackColor: CEE_RET: value type stack: 96Motive.GetMotiveFillColor: CEE_RET: value type stack: 32Motive.GetMotiveFillColor: CEE_RET: value type stack: 48Motive.GetMotiveFillColor: CEE_RET: value type stack: 64Motive.GetMotiveFillColor: CEE_RET: value type stack: 80Motive.GetMotiveFillColor: CEE_RET: value type stack: 96
It's not very important, because the game runs quite well, but I would know what are these errors, if possible.

Thanks a lot !
DaVince
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Post by DaVince »

They're not errors, they're just some type of debugging information printed by either Wine or the program (in this case it seems to be the program). This stuff can be ignored, unless you run into problems, and when you do, you should be on the lookout for "err:" before anything else.
Cr0k
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Posts: 99
Joined: Sat Nov 07, 2009 6:30 pm

Post by Cr0k »

Ok, thank you :)
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Enverex
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Joined: Tue Nov 25, 2008 12:03 pm

Re: The Sims 3 : Some (not important) errors

Post by Enverex »

Cr0k wrote:Hi there.

I lauche this game by :

Code: Select all

WINEDEBUG=-all wine /home/user/games/thesims3/TS3.exe -opengl
and I've got some errors when I'm exiting the game.

Here :

Code: Select all

Motive.GetMotiveBackColor: CEE_RET: value type stack: 32Motive.GetMotiveBackColor: CEE_RET: value type stack: 48Motive.GetMotiveBackColor: CEE_RET: value type stack: 64Motive.GetMotiveBackColor: CEE_RET: value type stack: 80Motive.GetMotiveBackColor: CEE_RET: value type stack: 96Motive.GetMotiveFillColor: CEE_RET: value type stack: 32Motive.GetMotiveFillColor: CEE_RET: value type stack: 48Motive.GetMotiveFillColor: CEE_RET: value type stack: 64Motive.GetMotiveFillColor: CEE_RET: value type stack: 80Motive.GetMotiveFillColor: CEE_RET: value type stack: 96
It's not very important, because the game runs quite well, but I would know what are these errors, if possible.

Thanks a lot !
Any particular reason you have '-opengl' in there? I'm pretty certain Sims 3 doesn't ship with an OpenGL engine.
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