Where to configure Vulkan renderer ?

Questions about Wine on Linux
Locked
aug
Level 3
Level 3
Posts: 75
Joined: Sat Oct 30, 2021 4:21 am

Where to configure Vulkan renderer ?

Post by aug »

In WINE changelog have the information below

Various improvements have been made to the Vulkan renderer for the Wine
Direct3D implementation. In most cases, for Direct3D 10 and 11 applications
the Vulkan renderer should be about on-par with the older OpenGL renderer in
Wine 7.0. Like in Wine 6.0, the Vulkan renderer can be enabled by setting the
Direct3D "renderer" registry setting to "vulkan"

Where is the registry setting ?
Enabing rendered to be vulkan not need install dxvk ? Virtual Pinball only display table status information if dxvk is installed, but not had tested with WINE vulkan renderer.

Thanks for reply.
jkfloris
Level 12
Level 12
Posts: 3201
Joined: Thu Aug 14, 2014 10:10 am

Re: Where to configure Vulkan renderer ?

Post by jkfloris »

Where is the registry setting ?
From the WineHQ wiki: https://wiki.winehq.org/Useful_Registry_Keys

In a terminal, type wine regedit and hit enter
Open the tree on the left to the section where you need to add it (e.g., HKEY_CURRENT_USER\Software\Wine)
Select the section you are going to add the new key to (e.g., Wine)
Right click and select New->Key
Type the name of the new key (taken from the list below)
Hit enter

Code: Select all

...
      +-Direct3D
      |  |
      |  +->renderer
      |  |   [Select what backend to use for wined3d. Valid options are:
      |  |        gdi
      |  |        gl
      |  |        vulkan
...
or use winetricks

Code: Select all

winetricks renderer=vulkan
aug
Level 3
Level 3
Posts: 75
Joined: Sat Oct 30, 2021 4:21 am

Re: Where to configure Vulkan renderer ?

Post by aug »

Thanks for reply.
I have selected vulkan, but have an software not being displayed correctly showing problems with color palette.
Selecting gl the software run correctly.
Locked