Attempting to run Vanguard SOH I receive these errors

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rbhigday
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Attempting to run Vanguard SOH I receive these errors

Post by rbhigday »

I am attempting to play vaguardsoh

It has install and patches fine

I have 8.10 of Ubuntu and just upgraded to 1.1.12 of Wine

I receive my error right before the loading of the character section screen. The error I receive is:

wine: Call from 0x7b8456d0 to unimplemented function d3dx9_36.dll.D3DXGetShaderConstantTable, aborting
[01/03/09 08:39:00] FATAL: Critical: FD3DVertexShader::Serialize
[01/03/09 08:39:00] FATAL: Critical: UD3DRenderDevice::SerializeCompiledShaders
[01/03/09 08:39:00] FATAL: Critical: UD3DRenderDevice::LoadCompiledShadersFromFile
[01/03/09 08:39:00] FATAL: Critical: UD3DRenderDevice::Flush
[01/03/09 08:39:00] FATAL: Critical: SetViewport
[01/03/09 08:39:00] FATAL: Critical: UD3DRenderDevice::Lock
[01/03/09 08:39:00] FATAL: Critical: UViewport::Lock
[01/03/09 08:39:00] FATAL: Critical: UWindowsViewport::Lock
[01/03/09 08:39:00] FATAL: Critical: Vignette::_Draw
[01/03/09 08:39:00] FATAL: Critical: Vignette::Draw
[01/03/09 08:39:00] FATAL: Critical: UGameEngine::Init
[01/03/09 08:39:00] FATAL: Critical: InitEngine
[01/03/09 08:39:00] FATAL: Exit: Executing UObject::StaticShutdownAfterError
[01/03/09 08:39:00] FATAL: Exit: Executing UWindowsClient::ShutdownAfterError
[01/03/09 08:39:00] FATAL: Exit: OpenAL Audio subsystem shut down.
fixme:advapi:DeregisterEventSource (0xcafe4242) stub
richard@richard-desktop:~/.wine/drive_c/Program Files/Sony/Vanguard$



any ideas as to where I should look?
austin987
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Posts: 2383
Joined: Fri Feb 22, 2008 8:19 pm

Vanguard SOH

Post by austin987 »

On Sat, Jan 3, 2009 at 8:48 AM, rbhigday <[email protected]> wrote:
I am attempting to play vaguardsoh

It has install and patches fine

I have 8.10 of Ubuntu and just upgraded to 1.1.12 of Wine

I receive my error right before the loading of the character section screen. The error I receive is:

wine: Call from 0x7b8456d0 to unimplemented function d3dx9_36.dll.D3DXGetShaderConstantTable, aborting
[01/03/09 08:39:00] FATAL: Critical: FD3DVertexShader::Serialize
[01/03/09 08:39:00] FATAL: Critical: UD3DRenderDevice::SerializeCompiledShaders
[01/03/09 08:39:00] FATAL: Critical: UD3DRenderDevice::LoadCompiledShadersFromFile
[01/03/09 08:39:00] FATAL: Critical: UD3DRenderDevice::Flush
[01/03/09 08:39:00] FATAL: Critical: SetViewport
[01/03/09 08:39:00] FATAL: Critical: UD3DRenderDevice::Lock
[01/03/09 08:39:00] FATAL: Critical: UViewport::Lock
[01/03/09 08:39:00] FATAL: Critical: UWindowsViewport::Lock
[01/03/09 08:39:00] FATAL: Critical: Vignette::_Draw
[01/03/09 08:39:00] FATAL: Critical: Vignette::Draw
[01/03/09 08:39:00] FATAL: Critical: UGameEngine::Init
[01/03/09 08:39:00] FATAL: Critical: InitEngine
[01/03/09 08:39:00] FATAL: Exit: Executing UObject::StaticShutdownAfterError
[01/03/09 08:39:00] FATAL: Exit: Executing UWindowsClient::ShutdownAfterError
[01/03/09 08:39:00] FATAL: Exit: OpenAL Audio subsystem shut down.
fixme:advapi:DeregisterEventSource (0xcafe4242) stub
richard@richard-desktop:~/.wine/drive_c/Program Files/Sony/Vanguard$



any ideas as to where I should look?





http://bugs.winehq.org/show_bug.cgi?id=10209

Use native DLL until that function's implemented.

--
-Austin
rbhigday
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Post by rbhigday »

how do I install native DLL's

This is my first stab at using Wine.
rbhigday
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Joined: Sat Jan 03, 2009 8:58 am

Post by rbhigday »

I copied dxdx9_36.dll to the Vanguard folder and manage to get past the splash screen before character selection then I received the following errors

[01/04/09 15:24:57] FATAL: Critical: ResetDevice
[01/04/09 15:24:57] FATAL: Critical: UD3DRenderDevice::SetRes
[01/04/09 15:24:57] FATAL: Critical: WM_SIZE
[01/04/09 15:24:57] FATAL: Critical: UWindowsViewport::ViewportWndProc
[01/04/09 15:24:57] FATAL: Critical: WWindow::StaticProc
[01/04/09 15:24:57] FATAL: Critical: UWindowsViewport::ViewportWndProc
[01/04/09 15:24:57] FATAL: Critical: WWindow::StaticProc
[01/04/09 15:24:57] FATAL: Critical: ResetDevice
[01/04/09 15:24:57] FATAL: Critical: UD3DRenderDevice::SetRes
[01/04/09 15:24:57] FATAL: Critical: WM_SIZE
[01/04/09 15:24:57] FATAL: Critical: UWindowsViewport::ViewportWndProc
[01/04/09 15:24:57] FATAL: Critical: WWindow::StaticProc
[01/04/09 15:24:57] FATAL: Critical: UWindowsViewport::ViewportWndProc
[01/04/09 15:24:57] FATAL: Critical: WWindow::StaticProc
[01/04/09 15:24:57] FATAL: Critical: MessagePump
[01/04/09 15:24:57] FATAL: Exit: Executing UObject::StaticShutdownAfterError
[01/04/09 15:24:57] FATAL: Exit: Executing UWindowsClient::ShutdownAfterError
[01/04/09 15:24:57] FATAL: Exit: OpenAL Audio subsystem shut down.
fixme:advapi:DeregisterEventSource (0xcafe4242) stub
vitamin
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Post by vitamin »

rbhigday wrote:how do I install native DLL's
Copy them from windows installation into Wine's system32 directory.
vitamin
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Post by vitamin »

rbhigday wrote:I copied dxdx9_36.dll to the Vanguard folder and manage to get past the splash screen before character selection then I received the following errors
What video card and video driver version?
Try with virtual desktop (winecfg->graphics tab).
rbhigday
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Post by rbhigday »

vitamin wrote:
rbhigday wrote:how do I install native DLL's
Copy them from windows installation into Wine's system32 directory.
Bang head against desk!

Like a DUH!

shakes head, can't believe I asked this!!
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