Problem with new versions of wine and some 2D games.

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Morgoth
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Posts: 7
Joined: Sun Aug 01, 2010 12:42 am

Problem with new versions of wine and some 2D games.

Post by Morgoth »

I have problems with running Fallout and Steel Panthers: World at War. They started when they began implementing the DIBs engine, I think as I can normally run them in older versions.
I get following error messages:

Code: Select all

GL_INVALID_OPERATION (0x502) from glTexSubImage2D @ surface.c / 2372
err:d3d_surface:ffp_blit_set >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from glEnable(surface->texture_target) @ surface.c / 6329
over and over again and the screen is white.
Morgoth
Level 1
Level 1
Posts: 7
Joined: Sun Aug 01, 2010 12:42 am

Post by Morgoth »

Code: Select all

err:d3d_surface:surface_upload_data >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glTexSubImage2D @ surface.c / 2372
err:d3d_surface:ffp_blit_set >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from glEnable(surface->texture_target) @ surface.c / 6329
jjmckenzie
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Joined: Wed Apr 27, 2011 11:01 pm

Problem with new versions of wine and some 2D games.

Post by jjmckenzie »

On Tue, Jan 17, 2012 at 10:20 AM, Morgoth <[email protected]> wrote:
I have problems with running Fallout and Steel Panthers: World at War. They started when they began
implementing the DIBs engine, I think as I can normally run them in older versions.
I get following error messages:


Code:
GL_INVALID_OPERATION (0x502) from glTexSubImage2D @ surface.c / 2372
err:d3d_surface:ffp_blit_set >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from glEnable(surface->texture_target) @ surface.c / 6329
File a bug report if one does not already exist.

James
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