I get following error messages:
Code: Select all
GL_INVALID_OPERATION (0x502) from glTexSubImage2D @ surface.c / 2372
err:d3d_surface:ffp_blit_set >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from glEnable(surface->texture_target) @ surface.c / 6329
Code: Select all
GL_INVALID_OPERATION (0x502) from glTexSubImage2D @ surface.c / 2372
err:d3d_surface:ffp_blit_set >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from glEnable(surface->texture_target) @ surface.c / 6329
Code: Select all
err:d3d_surface:surface_upload_data >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glTexSubImage2D @ surface.c / 2372
err:d3d_surface:ffp_blit_set >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from glEnable(surface->texture_target) @ surface.c / 6329
File a bug report if one does not already exist.I have problems with running Fallout and Steel Panthers: World at War. They started when they began
implementing the DIBs engine, I think as I can normally run them in older versions.
I get following error messages:
Code:
GL_INVALID_OPERATION (0x502) from glTexSubImage2D @ surface.c / 2372
err:d3d_surface:ffp_blit_set >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from glEnable(surface->texture_target) @ surface.c / 6329