I am linking my console output from this game.
The game runs, rather slowly, and without sound.
The fixme lines can be ignored, but I don't think I have encountered many of the error lines in the past. Can you help in interpreting them, please.
Please pick the file up from [url]https://www.dropbox.com/s/ajyksi4rz9jug ... ed.log.zip[/url]
Banished. Interpretation of console output
-
- Level 4
- Posts: 217
- Joined: Sun May 09, 2010 5:53 pm
Re: Banished. Interpretation of console output
You need to run this game in DX9 mode. Multiple test reports for this game in the AppDB mention this. http://appdb.winehq.org/objectManager.p ... &iId=15893Code: Select all
fixme:d3d11:D3D11CreateDevice stub: adapter 0x975a08, driver_type D3D_DRIVER_TYPE_UNKNOWN, swrast (nil), flags 0, feature_levels 0x32f824, levels 0x3, sdk_version 7, device 0x32f7c0, feature_level 0x32f830, context 0x32f800
Re: Banished. Interpretation of console output
Regarding the missing sound issue, 'winetricks xact_jun2010' should resolve that.A Nonny Moose wrote: The game runs, rather slowly, and without sound.
Getting winetricks: http://wiki.winehq.org/winetricks
-
- Level 4
- Posts: 217
- Joined: Sun May 09, 2010 5:53 pm
Re: Banished. Interpretation of console output
I've done all that, but no soap on the sound. Apparently some glitch I've yet to iron out.
Re: Banished. Interpretation of console output
What's the terminal output after xact_jun2010 was installed?
-
- Level 4
- Posts: 217
- Joined: Sun May 09, 2010 5:53 pm
Re: Banished. Interpretation of console output
Sorry, didn't keep it. I suppose I could reinstall. Not terribly urgent. I am more interested in the multi-tasking prblems later on.