Randomly Dropping Audio / CTD
Randomly Dropping Audio / CTD
Now that 1.2 is out, will the issue of randomly dropping audio finally be addressed? Personally, I'm ignoring the stable series until this problem is identified and fixed. I understand that someone is working of revamping OpenAL support in WINE so when will users likely see the fruit of this revamp? This issue of randomly dropping audio with the application then CTD is extremely important. WINE is nearly useless for many applications until this problem is fixed.
You mean the reimplementation of the entire audio system in OpenAL, right? I haven't read any news about that since the last WWN (then again, I'm not following any Wine mailing lists). It would be nice to get a little progress update about that here on the forums.
As for "randomly dropping audio", isn't that just a personal problem? I mean, for me, audio either works or it doesn't work, ie. your specific bug exists or doesn't exist for different setups. Of course, it does need to be addressed.
As for "randomly dropping audio", isn't that just a personal problem? I mean, for me, audio either works or it doesn't work, ie. your specific bug exists or doesn't exist for different setups. Of course, it does need to be addressed.
Randomly Dropping Audio / CTD
On Fri, Jul 16, 2010 at 21:38, DaVince <[email protected]> wrote:
and letting it restart... (Ubuntu seem to do that. when it is killed.)
(It might be neccessary to restart all apps using audio as well)
Gert
In my case stuttering audio is usually fixable by killing pulseaudioAs for "randomly dropping audio", isn't that just a personal problem? I mean, for me, audio either works or it doesn't work, ie. your specific bug exists or doesn't exist for different setups. Of course, it does need to be addressed.
and letting it restart... (Ubuntu seem to do that. when it is killed.)
(It might be neccessary to restart all apps using audio as well)
Gert
Re: Randomly Dropping Audio / CTD
Bug number?tpreitzel wrote:This issue of randomly dropping audio with the application then CTD is extremely important. WINE is nearly useless for many applications until this problem is fixed.
Re: Randomly Dropping Audio / CTD
TBH, I decided not to file a bug. Developers seemed hell-bent on delivering a defective stable version of WINE so I just decided to let them.dimesio wrote:Bug number?tpreitzel wrote:This issue of randomly dropping audio with the application then CTD is extremely important. WINE is nearly useless for many applications until this problem is fixed.
Personal, I doubt it. I've noticed several cases of the same problem just casually browsing the forum. Although obviously related, all cases were on different hardware with different operating systems and running different applications.DaVince wrote:You mean the reimplementation of the entire audio system in OpenAL, right? I haven't read any news about that since the last WWN (then again, I'm not following any Wine mailing lists). It would be nice to get a little progress update about that here on the forums.
As for "randomly dropping audio", isn't that just a personal problem? I mean, for me, audio either works or it doesn't work, ie. your specific bug exists or doesn't exist for different setups. Of course, it does need to be addressed.
Yes, I mean the reimplementation of the entire audio system in OpenAL. Something is seriously broken with the audio system in WINE.
Randomly Dropping Audio / CTD
I've compiled and run all of the 1.2 RCs on CentOS (OSS, Alsa), Fedora (PulseAudio) and Mac OS X (Core Audio) and have experienced sound dropouts exactly never. This is not a problem endemic to Wine as you're attesting to.TBH, I decided not to file a bug. Developers seemed hell-bent on delivering a defective stable version of WINE so I just decided to let them.
If you can't be bothered to file a bug report, don't expect anyone to bother fixing - or to even consider - your bug. While I'm not a developer, I can say without a doubt that no one is hell-bent on delivering sub-standard/defective releases. The burden of proof that this is a Wine bug and not a problem with a certain subset of misconfigured or otherwise broken systems lies with you. If you're so convinced that it's a huge bug that nobody is bothering with, file a bug report. Otherwise drop it.
Funny, because I read the forum more than casually, and all I've seen is you intruding on other people's threads with the claim that this is a widespread, known problem.tpreitzel wrote: Personal, I doubt it. I've noticed several cases of the same problem just casually browsing the forum. Although obviously related, all cases were on different hardware with different operating systems and running different applications.
When sound was broken in the Ubuntu 1.2-rc7 package, three bugs were filed about it within hours, with multiple other people confirming. No one has filed a bug about this problem you claim is widespread--not even you.
All I know about it is what was in the last WWN: http://www.winehq.org/wwn/362#Wine%20so ... g%20OpenALDaVince wrote:By the way, was the new sound system implemented yet? Because if it isn't, it might provide certain, er, salvation.
The code freeze started shortly after that issue; no new features were added during that time.
Randomly Dropping Audio / CTD
tpreitzel wrote:
Kernel. Not a whole lot that the Wine project can do to fix a stuffed
kernel.
Also, the number of sound problems encountered on my Intel Mac is
exactly ZERO that I have not caused myself. Of course the Mac is smart
enough no to use a broken sound system, either.
of it was implemented and if you are using Linux, probably not at all.
Again, the studdering/crashing was and still is not a Wine issue. You
need to visit Bugzilla more often.
James McKenzie
All were related, if I remember correctly, to a problem in the LinuxDaVince wrote:
Personal, I doubt it. I've noticed several cases of the same problem just casually browsing the forum. Although obviously related, all cases were on different hardware with different operating systems and running different applications.You mean the reimplementation of the entire audio system in OpenAL, right? I haven't read any news about that since the last WWN (then again, I'm not following any Wine mailing lists). It would be nice to get a little progress update about that here on the forums.
As for "randomly dropping audio", isn't that just a personal problem? I mean, for me, audio either works or it doesn't work, ie. your specific bug exists or doesn't exist for different setups. Of course, it does need to be addressed.
Kernel. Not a whole lot that the Wine project can do to fix a stuffed
kernel.
Also, the number of sound problems encountered on my Intel Mac is
exactly ZERO that I have not caused myself. Of course the Mac is smart
enough no to use a broken sound system, either.
OpenAL support is a WIP and was suspended for the code freeze. Not allYes, I mean the reimplementation of the entire audio system in OpenAL. Something is seriously broken with the audio system in WINE.
of it was implemented and if you are using Linux, probably not at all.
Again, the studdering/crashing was and still is not a Wine issue. You
need to visit Bugzilla more often.
James McKenzie
I knew about the WWN (mentioned that in my first reply), I was just wondering if anyone behind the scenes was aware about it. I'll just assume the developer behind it has been working on it and maybe we'll see something cool submitted soon. It sounded really promising to me.dimesio wrote:All I know about it is what was in the last WWN: http://www.winehq.org/wwn/362#Wine%20so ... g%20OpenALDaVince wrote:By the way, was the new sound system implemented yet? Because if it isn't, it might provide certain, er, salvation.
The code freeze started shortly after that issue; no new features were added during that time.
