Morrowind GOTY on Darwine - empty resolution list?
Morrowind GOTY on Darwine - empty resolution list?
I hope it's ok to ask about Darwine on these forums. I installed Morrowind GOTY on OSX using Darwine and it starts. But I can't set a resolution as the list of resolutions is empty. It recognises an NVIDIA graphics card but no resolutions. Any ideas how to get this working? Thanks
Morrowind GOTY on Darwine - empty resolution list?
stodge wrote:
Can you provide more information on your Mac? Is it an Intel Mac (Intel
based) processor or a PowerPC based processor?
James McKenzie
Darwine is basically abandonware.I hope it's ok to ask about Darwine on these forums. I installed Morrowind GOTY on OSX using Darwine and it starts. But I can't set a resolution as the list of resolutions is empty. It recognises an NVIDIA graphics card but no resolutions. Any ideas how to get this working? Thanks
Can you provide more information on your Mac? Is it an Intel Mac (Intel
based) processor or a PowerPC based processor?
James McKenzie
Morrowind GOTY on Darwine - empty resolution list?
Main wiki page on OS X:It is? Ouch, didn't realise that. What's the current alternative?
It's a new i7 Intel MacBook Pro.
http://wiki.winehq.org/MacOSX
You can build from source using info here:
http://wiki.winehq.org/MacOSX/Building
Mike Kronenberg packages Winebottler, but you'll need to contact his team for support if you run into problems:
http://winebottler.kronenberg.org/
doh123 built Wineskin to package apps in a nice wrapper:
http://wineskin.doh123.com/
I have a project providing a scripted method to build Wine on OS X too, but it doesn't have any GUI - it's strictly Wine and it's prereqs - and you'll need to use the Google code site for any support requests:
http://code.google.com/p/osxwinebuilder/
You can use Macports or Fink as well.
There are a number of ways to run Wine on OS X, from easy to kind of painful. One thing you'll need to take into account is that the fullscreen X11 support on OS X is a bit lacking; you can run apps "fullscreen" in an emulated desktop to work around it.
Good luck, let us know what roadblocks you hit if any! -r
Morrowind GOTY on Darwine - empty resolution list?
stodge wrote:
MacPorts/Fink will build a Native wine.
A supplemental project called WineBottler will install Wine (it is
native, so we support it).
The WineBottler portion, which installs programs and might create
application objects, we do not.
Also there is a project called WineSkin, that takes native wine and
builds an installable application we do not support but its author does
lurk here.
Lastly, I highly recommend installing the latest/greatest XQuartz as
this fixes many of the reported problems with Apple's X11 application.
James McKenzie
You have several:It is? Ouch, didn't realise that. What's the current alternative?
It's a new i7 Intel MacBook Pro.
MacPorts/Fink will build a Native wine.
A supplemental project called WineBottler will install Wine (it is
native, so we support it).
The WineBottler portion, which installs programs and might create
application objects, we do not.
Also there is a project called WineSkin, that takes native wine and
builds an installable application we do not support but its author does
lurk here.
Lastly, I highly recommend installing the latest/greatest XQuartz as
this fixes many of the reported problems with Apple's X11 application.
James McKenzie
Morrowind GOTY on Darwine - empty resolution list?
stodge wrote:
be reported on the WineBottler Trac.
James McKenzie
Are you having difficulties setting a screen resolution? This needs toSorry - I should have mentioned I was using WineBottler. I installed WineSkin and hit the same problem. Will investigate more. Thanks
be reported on the WineBottler Trac.
James McKenzie
Morrowind GOTY on Darwine - empty resolution list?
Are you attempting to run the app in an emulated desktop? If you can bring up winecfg in your bottle, you should be able select the Graphics tab, then check the "Emulate a virtual desktop" box and input your desired resolution. Restart winecfg and it should bring up an emulated desktop running in a window. You should be able to run Morrowind "fullscreen" in that window assuming OpenGL is working as expected. -rI tried to create a ticket on WineBottler's Trac site but I don't have the permissions to do so.
you need to use a virtual desktop... Xquartz X11 does not have RANDR. Wine apps will only see 1 resolution, the one your running when it checks. If you run in a virtual desktop, that problem wont exist, as the window can resize and change all it wants...
If you use Wineskin, and run it in fullscreen mode, you should have several options it detects. If the resolution you want to run isn't detected, you can set a resolution in WineskinSettings.app and it will be available in the program, and run fullscreen and change the resolution for you if its different than normal. Wineskin has its own version of Xquartz built in, so your X11.app doesn't really matter.
Speaking of RANDR in Xquartz, I'm playing with some code I'm tying to get to work to add that, written by someone else other than me, and submitted to Xquartz, so it may be available in the near future... I can't get it running perfectly (yet), but I'm going to work on maybe cleaning it up to work good in Wineskin, even if its not great for all X11 apps.
If you use Wineskin, and run it in fullscreen mode, you should have several options it detects. If the resolution you want to run isn't detected, you can set a resolution in WineskinSettings.app and it will be available in the program, and run fullscreen and change the resolution for you if its different than normal. Wineskin has its own version of Xquartz built in, so your X11.app doesn't really matter.
Speaking of RANDR in Xquartz, I'm playing with some code I'm tying to get to work to add that, written by someone else other than me, and submitted to Xquartz, so it may be available in the near future... I can't get it running perfectly (yet), but I'm going to work on maybe cleaning it up to work good in Wineskin, even if its not great for all X11 apps.
Morrowind GOTY on Darwine - empty resolution list?
doh123 wrote:
or if it will make it into the 2.5 series somewhere. I do know that
Apple's X11, based on 2.3.5 does not have it.
James McKenzie
xrandr is on the 'to do' list. I don't know if it was pushed out to 2.6you need to use a virtual desktop... Xquartz X11 does not have RANDR. Wine apps will only see 1 resolution, the one your running when it checks. If you run in a virtual desktop, that problem wont exist, as the window can resize and change all it wants...
If you use Wineskin, and run it in fullscreen mode, you should have several options it detects. If the resolution you want to run isn't detected, you can set a resolution in WineskinSettings.app and it will be available in the program, and run fullscreen and change the resolution for you if its different than normal. Wineskin has its own version of Xquartz built in, so your X11.app doesn't really matter.
Speaking of RANDR in Xquartz, I'm playing with some code I'm tying to get to work to add that, written by someone else other than me, and submitted to Xquartz, so it may be available in the near future... I can't get it running perfectly (yet), but I'm going to work on maybe cleaning it up to work good in Wineskin, even if its not great for all X11 apps.
or if it will make it into the 2.5 series somewhere. I do know that
Apple's X11, based on 2.3.5 does not have it.
James McKenzie
Re: Morrowind GOTY on Darwine - empty resolution list?
nothing has it yet... but someone was nice enough to start the process with a basic version.. though I haven't gotten their code to function that great.. or at all.. yet... but I've been playing with it.James McKenzie wrote: xrandr is on the 'to do' list. I don't know if it was pushed out to 2.6
or if it will make it into the 2.5 series somewhere. I do know that
Apple's X11, based on 2.3.5 does not have it.
James McKenzie
http://lists.macosforge.org/pipermail/x ... 02882.html
the mailing list contains patch files for adding in what was made... which helps bring it closer to a reality.
Morrowind GOTY on Darwine - empty resolution list?
doh123 <[email protected]> wrote:
James McKenzie
Keep us updated on your progress. xrandr is essential for some X11 functions and should be for fullscreen desktop resolutions.Sent: Jun 29, 2010 8:53 PM
To: [email protected]
Subject: [Wine] Re: Morrowind GOTY on Darwine - empty resolution list?
nothing has it yet... but someone was nice enough to start the process with a basic
version.. though I haven't gotten their code to function that great.. or at all..
yet... but I've been playing with it.
James McKenzie