Infinity Combat Prototype OpenAL problems

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PhantomHoover
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Infinity Combat Prototype OpenAL problems

Post by PhantomHoover »

According to the AppDB, the Infinity Combat Prototype works perfectly. Unfortunately, when I try to run it, it freezes when it tries to load OpenAL. I've tried installing the OpenAL stuff linked to on the DB entry: no effect. Stderr shows nothing useful when running it and running it with WINEDEBUG=+openal32 shows nothing more.
PhantomHoover
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Post by PhantomHoover »

More information: Wine version is 1.1.43, I'm using Ubuntu 9.10 and I've tried turning off pulseaudio.
vitamin
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Post by vitamin »

PhantomHoover wrote:More information: Wine version is 1.1.43, I'm using Ubuntu 9.10 and I've tried turning off pulseaudio.
Try with openal32.dll set to native.
PhantomHoover
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Post by PhantomHoover »

...How?
PhantomHoover
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Post by PhantomHoover »

If you mean install the Windows version of the OpenAL DLL, I've tried that and it doesn't work. ~~~~
DaVince
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Post by DaVince »

That's because even if you installed that, Wine still has itself set up to use the built-in Wine version of OpenAL.

To set DLLs to native (or builtin), open the libraries tab in winecfg, add openal32 and set the order to (native, builtin).
PhantomHoover
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Post by PhantomHoover »

Thanks, it worked. However, it doesn't render any non-HUD stuff, and what is drawn doesn't go away until something else draws over it.
PhantomHoover
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Post by PhantomHoover »

That might just be my crappy graphics card, though.
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