[Colin McRae Rally] Crashes the X-Server?!
[Colin McRae Rally] Crashes the X-Server?!
Hi,
yesterday I created a bug report for this, but the wine-devs said, that wine can't crash the x-server (yeah, sure...) so I wanted to ask if someone knows how to get a log of what is happening there?!
Things to make the xserver crash: simple start the game, just after double click the x-server crashs and I've to reboot, ctrl-alt-backspace doesn't do anything.
I tried wine ./colin.exe > ./log.txt but that doesn't work.
So if it is a graphic driver related bug, shouldn't be a stack trace somewhere in /var/log? Can't find anything that looks like that
Maybe someone could help me with that?
yesterday I created a bug report for this, but the wine-devs said, that wine can't crash the x-server (yeah, sure...) so I wanted to ask if someone knows how to get a log of what is happening there?!
Things to make the xserver crash: simple start the game, just after double click the x-server crashs and I've to reboot, ctrl-alt-backspace doesn't do anything.
I tried wine ./colin.exe > ./log.txt but that doesn't work.
So if it is a graphic driver related bug, shouldn't be a stack trace somewhere in /var/log? Can't find anything that looks like that
Maybe someone could help me with that?
Re: [Colin McRae Rally] Crashes the X-Server?!
You need to ask this question in whatever forum exists for your graphics card. Since you neglected to tell us what graphics card that is, I'm afraid I can't be more specific than that.Detructor wrote:Hi,
yesterday I created a bug report for this, but the wine-devs said, that wine can't crash the x-server (yeah, sure...) so I wanted to ask if someone knows how to get a log of what is happening there?!
Things to make the xserver crash: simple start the game, just after double click the x-server crashs and I've to reboot, ctrl-alt-backspace doesn't do anything.
I tried wine ./colin.exe > ./log.txt but that doesn't work.
So if it is a graphic driver related bug, shouldn't be a stack trace somewhere in /var/log? Can't find anything that looks like that
Maybe someone could help me with that?
[Colin McRae Rally] Crashes the X-Server?!
Detructor wrote:
you will have to ask at the support fora for whatever Linux distribution
you are using.
BTW, just for our information, what distribution and video card are you
using?
James McKenzie
You might want to look for a core file on your system. Other than thatHi,
yesterday I created a bug report for this, but the wine-devs said, that wine can't crash the x-server (yeah, sure...) so I wanted to ask if someone knows how to get a log of what is happening there?!
Things to make the xserver crash: simple start the game, just after double click the x-server crashs and I've to reboot, ctrl-alt-backspace doesn't do anything.
I tried wine ./colin.exe > ./log.txt but that doesn't work.
So if it is a graphic driver related bug, shouldn't be a stack trace somewhere in /var/log? Can't find anything that looks like that
Maybe someone could help me with that?
you will have to ask at the support fora for whatever Linux distribution
you are using.
BTW, just for our information, what distribution and video card are you
using?
James McKenzie
Re: [Colin McRae Rally] Crashes the X-Server?!
How about switching to a different tty? alt-ctrl-f1,etc? /home/(user)/.xsession-errors might have something but if you reboot it might just get overwritten. /var/log/Xorg*.log might have some relevant info also.Detructor wrote: So if it is a graphic driver related bug, shouldn't be a stack trace somewhere in /var/log?
[Colin McRae Rally] Crashes the X-Server?!
It's definitely a driver problem not a Wine fault, try update the driverAnd no, I can not change to a different tty...even SysReq keys doesn't work...seems that it's not only the XServer that crashs...

ok, I've now tried it on my nvidia system...and the good thing is, that nothing is crashing (except the game
)
log:
seems that that is the error reported on the wine page of this game...

log:
Code: Select all
detructor15@detructor15-desktop:~/.wine/drive_c/Programme/Codemasters/DiRT$ wine ./DiRT.exe
fixme:thread:SetThreadIdealProcessor (0x154): stub
fixme:thread:SetThreadIdealProcessor (0x174): stub
fixme:thread:SetThreadIdealProcessor (0xec): stub
fixme:win:EnumDisplayDevicesW ((null),0,0x32d374,0x00000000), stub!
fixme:d3d:debug_d3dformat Unrecognized 1129272385 (as fourcc: ATOC) WINED3DFORMAT!
err:d3d:CheckTextureCapability Unhandled format=unrecognized
fixme:d3d:debug_d3dformat Unrecognized 1129272385 (as fourcc: ATOC) WINED3DFORMAT!
fixme:d3d:getFormatDescEntry Can't find format unrecognized(1129272385) in the format lookup table
fixme:d3d:debug_d3dformat Unrecognized 1129272385 (as fourcc: ATOC) WINED3DFORMAT!
fixme:d3d:getFormatDescEntry Can't find format unrecognized(1129272385) in the format lookup table
fixme:thread:SetThreadIdealProcessor (0x1cc): stub
fixme:thread:SetThreadIdealProcessor (0x1e8): stub
fixme:thread:SetThreadIdealProcessor (0x204): stub
wine: Unhandled page fault on read access to 0x00000034 at address 0x7e6bbd60 (thread 002f), starting debugger...
Unhandled exception: page fault on read access to 0x00000034 in 32-bit code (0x7e6bbd60).
Register dump:
CS:0073 SS:007b DS:007b ES:007b FS:0033 GS:003b
EIP:7e6bbd60 ESP:7baed918 EBP:04800008 EFLAGS:00210246( - 00 -RIZP1)
EAX:ffffffb8 EBX:00000000 ECX:7baeeb90 EDX:00000000
ESI:7c042228 EDI:00000000
Stack dump:
0x7baed918: 00000000 00000000 00000004 00000000
0x7baed928: 7c042228 00000000 7c042228 7e6ae13f
0x7baed938: 7c042228 7c042228 00000000 04800008
0x7baed948: 00000000 00000004 7d2caf04 7d2c7674
0x7baed958: 00000000 00000001 7baed970 7d2c7674
0x7baed968: 00000000 00000001 7baed9b0 7d28da68
Backtrace:
=>0 0x7e6bbd60 in libgl.so.1 (+0x59d60) (0x04800008)
0x7e6bbd60: movl 0x34(%ebx),%eax
Modules:
Module Address Debug info Name (112 modules)
PE 330000- 371000 Deferred cggl
PE 400000- d29000 Deferred dirt
PE d30000- edb000 Deferred cg
PE 10000000-1001d000 Deferred openal32
PE 18000000-18033000 Deferred binkw32
ELF 7b800000-7b93c000 Deferred kernel32<elf>
\-PE 7b820000-7b93c000 \ kernel32
ELF 7bc00000-7bcad000 Deferred ntdll<elf>
\-PE 7bc10000-7bcad000 \ ntdll
ELF 7bf00000-7bf03000 Deferred <wine-loader>
ELF 7c1e2000-7c238000 Deferred ddraw<elf>
\-PE 7c1f0000-7c238000 \ ddraw
ELF 7cc81000-7cd00000 Deferred crypt32<elf>
\-PE 7cc90000-7cd00000 \ crypt32
ELF 7cd00000-7cd3a000 Deferred rsaenh<elf>
\-PE 7cd10000-7cd3a000 \ rsaenh
ELF 7d01b000-7d04e000 Deferred uxtheme<elf>
\-PE 7d020000-7d04e000 \ uxtheme
ELF 7d0a6000-7d0cd000 Deferred msacm32<elf>
\-PE 7d0b0000-7d0cd000 \ msacm32
ELF 7d0cd000-7d0e4000 Deferred msacm32<elf>
\-PE 7d0d0000-7d0e4000 \ msacm32
ELF 7d0e4000-7d1a7000 Deferred libasound.so.2
ELF 7d1a7000-7d1dc000 Deferred winealsa<elf>
\-PE 7d1b0000-7d1dc000 \ winealsa
ELF 7d1dc000-7d1e5000 Deferred libxcursor.so.1
ELF 7d1e5000-7d1ea000 Deferred libxfixes.so.3
ELF 7d1ea000-7d1ed000 Deferred libxcomposite.so.1
ELF 7d1ed000-7d1f3000 Deferred libxrandr.so.2
ELF 7d1f3000-7d1fb000 Deferred libxrender.so.1
ELF 7d1fb000-7d200000 Deferred libxxf86vm.so.1
ELF 7d200000-7d203000 Deferred libxinerama.so.1
ELF 7d203000-7d217000 Deferred midimap<elf>
\-PE 7d210000-7d217000 \ midimap
ELF 7d217000-7d237000 Deferred imm32<elf>
\-PE 7d220000-7d237000 \ imm32
ELF 7d237000-7d2d0000 Deferred winex11<elf>
\-PE 7d250000-7d2d0000 \ winex11
ELF 7d2fb000-7d31c000 Deferred libexpat.so.1
ELF 7d31c000-7d346000 Deferred libfontconfig.so.1
ELF 7d35a000-7d36f000 Deferred libz.so.1
ELF 7d36f000-7d3dc000 Deferred libfreetype.so.6
ELF 7d3dc000-7d3ef000 Deferred libresolv.so.2
ELF 7d403000-7d422000 Deferred iphlpapi<elf>
\-PE 7d410000-7d422000 \ iphlpapi
ELF 7d422000-7d442000 Deferred d3dx8<elf>
\-PE 7d430000-7d442000 \ d3dx8
ELF 7d442000-7d463000 Deferred d3dx9_36<elf>
\-PE 7d450000-7d463000 \ d3dx9_36
ELF 7d463000-7d47c000 Deferred d3dx9_33<elf>
\-PE 7d470000-7d47c000 \ d3dx9_33
ELF 7d47c000-7d58b000 Deferred wined3d<elf>
\-PE 7d490000-7d58b000 \ wined3d
ELF 7d58b000-7d5bc000 Deferred d3d9<elf>
\-PE 7d590000-7d5bc000 \ d3d9
ELF 7d5bc000-7d5cf000 Deferred xinput1_3<elf>
\-PE 7d5c0000-7d5cf000 \ xinput1_3
ELF 7d5cf000-7d5fc000 Deferred ws2_32<elf>
\-PE 7d5e0000-7d5fc000 \ ws2_32
ELF 7d5fc000-7d610000 Deferred lz32<elf>
\-PE 7d600000-7d610000 \ lz32
ELF 7d610000-7d629000 Deferred version<elf>
\-PE 7d620000-7d629000 \ version
ELF 7d629000-7d6ea000 Deferred comctl32<elf>
\-PE 7d630000-7d6ea000 \ comctl32
ELF 7d6ea000-7d745000 Deferred shlwapi<elf>
\-PE 7d700000-7d745000 \ shlwapi
ELF 7d745000-7d8ce000 Deferred shell32<elf>
\-PE 7d760000-7d8ce000 \ shell32
ELF 7d8ce000-7d8d3000 Deferred libxdmcp.so.6
ELF 7d8d3000-7e64a000 Deferred libglcore.so.1
ELF 7e64a000-7e662000 Deferred libxcb.so.1
ELF 7e662000-7e705000 Export libgl.so.1
ELF 7e705000-7e7ec000 Deferred libx11.so.6
ELF 7e7ec000-7e7fa000 Deferred libxext.so.6
ELF 7e7fa000-7e812000 Deferred libice.so.6
ELF 7e812000-7e81a000 Deferred libsm.so.6
ELF 7e82e000-7e8c3000 Deferred opengl32<elf>
\-PE 7e840000-7e8c3000 \ opengl32
ELF 7e8c3000-7e9a9000 Deferred oleaut32<elf>
\-PE 7e8e0000-7e9a9000 \ oleaut32
ELF 7e9a9000-7ea3b000 Deferred winmm<elf>
\-PE 7e9b0000-7ea3b000 \ winmm
ELF 7ea3b000-7ea85000 Deferred dsound<elf>
\-PE 7ea40000-7ea85000 \ dsound
ELF 7ea85000-7eaea000 Deferred rpcrt4<elf>
\-PE 7ea90000-7eaea000 \ rpcrt4
ELF 7eaea000-7eb88000 Deferred gdi32<elf>
\-PE 7eb00000-7eb88000 \ gdi32
ELF 7eb88000-7ecd2000 Deferred user32<elf>
\-PE 7eba0000-7ecd2000 \ user32
ELF 7ecd2000-7eddf000 Deferred ole32<elf>
\-PE 7ecf0000-7eddf000 \ ole32
ELF 7eddf000-7ee17000 Deferred dinput<elf>
\-PE 7edf0000-7ee17000 \ dinput
ELF 7ee17000-7ee30000 Deferred dinput8<elf>
\-PE 7ee20000-7ee30000 \ dinput8
ELF 7ee30000-7ee84000 Deferred advapi32<elf>
\-PE 7ee40000-7ee84000 \ advapi32
ELF 7efa4000-7efaf000 Deferred libnss_files.so.2
ELF 7efaf000-7efc7000 Deferred libnsl.so.1
ELF 7efc7000-7efec000 Deferred libm.so.6
ELF 7efed000-7eff7000 Deferred libnss_nis.so.2
ELF 7eff7000-7f000000 Deferred libnss_compat.so.2
ELF b7ce3000-b7ce5000 Deferred libnvidia-tls.so.1
ELF b7ce5000-b7ce7000 Deferred libxcb-xlib.so.0
ELF b7ce8000-b7cec000 Deferred libdl.so.2
ELF b7cec000-b7e3b000 Deferred libc.so.6
ELF b7e3c000-b7e54000 Deferred libpthread.so.0
ELF b7e54000-b7e57000 Deferred libxau.so.6
ELF b7e68000-b7fa3000 Deferred libwine.so.1
ELF b7fa5000-b7fc1000 Deferred ld-linux.so.2
Threads:
process tid prio (all id:s are in hex)
00000008 (D) C:\Programme\Codemasters\DiRT\DiRT.exe
00000030 0
0000002f -2 <==
0000002e -1
0000002d 1
0000002c 1
0000002b 0
0000002a 0
00000029 0
00000028 0
00000027 0
00000026 0
00000025 0
00000024 0
00000023 0
00000009 0
0000000c
0000001f 0
0000001a 0
00000019 0
00000013 0
00000012 0
0000000e 0
0000000d 0
0000000f
00000015 0
00000014 0
00000011 0
00000010 0
00000016
0000001b 0
00000018 0
00000017 0
0000001c
00000020 0
0000001e 0
0000001d 0
00000021
00000022 0
Backtrace:
=>0 0x7e6bbd60 in libgl.so.1 (+0x59d60) (0x04800008)
[Colin McRae Rally] Crashes the X-Server?!
On Mon, Feb 16, 2009 at 3:20 PM, Detructor <[email protected]> wrote:
--
-Austin
That crash is in your video driver, not the game.ok, I've now tried it on my nvidia system...and the good thing is, that nothing is crashing (except the game)
log:
Code:
detructor15@detructor15-desktop:~/.wine/drive_c/Programme/Codemasters/DiRT$ wine ./DiRT.exe
fixme:thread:SetThreadIdealProcessor (0x154): stub
fixme:thread:SetThreadIdealProcessor (0x174): stub
fixme:thread:SetThreadIdealProcessor (0xec): stub
fixme:win:EnumDisplayDevicesW ((null),0,0x32d374,0x00000000), stub!
fixme:d3d:debug_d3dformat Unrecognized 1129272385 (as fourcc: ATOC) WINED3DFORMAT!
err:d3d:CheckTextureCapability Unhandled format=unrecognized
fixme:d3d:debug_d3dformat Unrecognized 1129272385 (as fourcc: ATOC) WINED3DFORMAT!
fixme:d3d:getFormatDescEntry Can't find format unrecognized(1129272385) in the format lookup table
fixme:d3d:debug_d3dformat Unrecognized 1129272385 (as fourcc: ATOC) WINED3DFORMAT!
fixme:d3d:getFormatDescEntry Can't find format unrecognized(1129272385) in the format lookup table
fixme:thread:SetThreadIdealProcessor (0x1cc): stub
fixme:thread:SetThreadIdealProcessor (0x1e8): stub
fixme:thread:SetThreadIdealProcessor (0x204): stub
wine: Unhandled page fault on read access to 0x00000034 at address 0x7e6bbd60 (thread 002f), starting debugger...
Unhandled exception: page fault on read access to 0x00000034 in 32-bit code (0x7e6bbd60).
Register dump:
CS:0073 SS:007b DS:007b ES:007b FS:0033 GS:003b
EIP:7e6bbd60 ESP:7baed918 EBP:04800008 EFLAGS:00210246( - 00 -RIZP1)
EAX:ffffffb8 EBX:00000000 ECX:7baeeb90 EDX:00000000
ESI:7c042228 EDI:00000000
Stack dump:
0x7baed918: 00000000 00000000 00000004 00000000
0x7baed928: 7c042228 00000000 7c042228 7e6ae13f
0x7baed938: 7c042228 7c042228 00000000 04800008
0x7baed948: 00000000 00000004 7d2caf04 7d2c7674
0x7baed958: 00000000 00000001 7baed970 7d2c7674
0x7baed968: 00000000 00000001 7baed9b0 7d28da68
Backtrace:
=>0 0x7e6bbd60 in libgl.so.1 (+0x59d60) (0x04800008)
--
-Austin