Audio Latency Mac

Questions about Wine on macOS.
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drcorchit
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Audio Latency Mac

Post by drcorchit »

Hey guys. First post here. I'll get to the point.

I'm using a mid 2012 macbook pro running OSX Yosemite (not the most recent OS)

I'm trying to run some programs in wine, but I have an audio latency problem of about 1000 milliseconds, which is completely horrible. I've looked at some other similar posts, but none really answered my questions. Using winebottler, I tried the following workarounds: I changed the audio driver to OSS, ALSA, and PulseAudio, but the sound wouldn't play at all. When I checked Mac Core Audio, I got the audio delay problem, so I'm assuming that's what is selected by default. I'm don't think I have ALSA OSS or PulseAudio installed, however, because I got a message saying "No sound device detected. Sounds may not play" when I tried those.

Please help. Thanks in advance.
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dimesio
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Re: Audio Latency Mac

Post by dimesio »

Winebottler is not supported here; retest in plain Wine. Use the WineHQ package. https://wiki.winehq.org/MacOSX

FYI, ALSA and PulseAudio are for Linux only.
drcorchit
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Re: Audio Latency Mac

Post by drcorchit »

Thanks for your help. It gets confusing sorting bewteen the mac and linux wine posts. You've helped me steer in the right direction, at least.

EDIT: I tried opening gamemaker 8 (the software in question) with wine-devel but sounds would not play. Winebottler requires the dll's dsound and directmusic to play. How to I configure those in wine-devel.
Last edited by drcorchit on Sat May 21, 2016 6:08 pm, edited 1 time in total.
drcorchit
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Re: Audio Latency Mac

Post by drcorchit »

Do I want wine staging or wine devel? Whats the difference? Thanks.

EDIT: I went with wine devel. Apparently staging is more experimental.
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dimesio
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Re: Audio Latency Mac

Post by dimesio »

Try wine-devel, which is the development branch. Wine-staging includes experimental patches.
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