Help running Lords of the Realm 2 in AMD64

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Envite
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Help running Lords of the Realm 2 in AMD64

Post by Envite »

Hello all:

Probably it's me doing something badly, but I'm running Lords of the Realm 2 in my AMD64 Debian squeeze box and it sounds, but I don't get any image: just a black screen or a black window.

Running wine in a Konsole shows this:

Code: Select all

err:d3d_caps:WineD3D_CreateFakeGLContext Can't find a suitable iPixelFormat.
err:d3d:InitAdapters Failed to get a gl context for default adapter
fixme:x11drv:X11DRV_desktop_SetCurrentMode Cannot change screen BPP from 32 to 8
fixme:dsalsa:IDsDriverBufferImpl_SetVolumePan (0x1f3460,0x1f3360): stub
and then the game intro starts to sound but I see nothing.

'wine --version' says 'wine-1.1.32'

Thanks

Noel Torres
er Envite
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dimesio
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Re: Help running Lords of the Realm 2 in AMD64

Post by dimesio »

Envite wrote: 'wine --version' says 'wine-1.1.32'
That's old. Upgrade to the latest development release.
doh123
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Post by doh123 »

it actually works fine for me even back in 1.1.32, or current.. but yes upgrade.

It will not launch right unless you actually cd into the folder at a command line and wine lords2.exe directly... or use start.exe to launch it.
Envite
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Post by Envite »

I'm launching it right from the proper folder. I've tried too using the installed Menu entry, with the same results.

There is no start.exe in that folder.

Thanks
doh123
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Post by doh123 »

Envite wrote:I'm launching it right from the proper folder. I've tried too using the installed Menu entry, with the same results.

There is no start.exe in that folder.

Thanks
I meant start.exe that is part of wine...

wine start /unix /path/to/the/game/lords2.exe

not sure that will help in your situation... but it does launch the game fine for me.

The only other thing I can think of from your errors is that its having a problem with your graphics drivers... have you run the game in a virtual desktop? Does your X server handle scaling the bit depth? The game wants 8bpp, but it will run with 16bpp with a warning when a game starts... if your X server is only set up to handle 32bpp, then the game cannot run.
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