TF2 random quit
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TF2 random quit
Hello all. I'm having a spot of trouble with Team Fortress 2 under WINE. You see, the game appears to randomly stop working and blank out. Here are my system specs:
Motherboard: MSI 790GX-G65
RAM: 4GB DDR3
CPU: AMD Phenom II
Video Card:PNY/Nvidia GTS250 Performance Edition
After the screen blacks out, I am returned to my desktop, with the resolution still at TF2's max. (Not as big as Nvidia Xserver's max.) But that's not the big problem. How do I stop TF2 from randomly quitting?
Motherboard: MSI 790GX-G65
RAM: 4GB DDR3
CPU: AMD Phenom II
Video Card:PNY/Nvidia GTS250 Performance Edition
After the screen blacks out, I am returned to my desktop, with the resolution still at TF2's max. (Not as big as Nvidia Xserver's max.) But that's not the big problem. How do I stop TF2 from randomly quitting?
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- Level 1
- Posts: 7
- Joined: Sun Jul 12, 2009 12:45 am
Re: TF2 random quit
There is no known workaround.Wolvenreign wrote:Hello all. I'm having a spot of trouble with Team Fortress 2 under WINE. You see, the game appears to randomly stop working and blank out.
The only thing that _might_ help is setting windows version for "hl2.exe" to win98. But it doesn't help in all cases.
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- Level 1
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- Joined: Sun Jul 12, 2009 12:45 am
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- Level 1
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- Joined: Sun Jul 12, 2009 12:45 am
TF2 random quit
emsy wrote:
http://wiki.winehq.org/FAQ#get_log
James McKenzie
Terminal output and log file if too long (>20 lines) when this happens?I'm running 2.6.33-gentoo-r2, nvidia 9800GTX+ driver 190.53, wine 1.2-rc* and my TF2 seems to crash (basically just instantly turns off) every time someone shouts for medic in my vicinity (or when i shout for one)
.. looks like wine doesn't like losers
http://wiki.winehq.org/FAQ#get_log
James McKenzie
Re: TF2 random quit
tried to lower all audio and video details to lowestJames McKenzie wrote:Terminal output and log file if too long (>20 lines) when this happens?
http://wiki.winehq.org/FAQ#get_log
James McKenzie
before one of the crashes the console says
Code: Select all
fixme:d3d_shader:print_glsl_info_log Error received from GLSL shader #57:
fixme:d3d_shader:print_glsl_info_log Vertex info
fixme:d3d_shader:print_glsl_info_log -----------
fixme:d3d_shader:print_glsl_info_log 0(10) : warning C7050: "R2.w" might be used before being initialized
Code: Select all
err:ole:RevokeDragDrop invalid hwnd (nil)
fixme:font:WineEngRemoveFontResourceEx (L"c:\\steam\\steamapps\\accname\\team fortress 2\\tf\\resource\\tf2build.ttf", 10, (nil)): stub (repeated MANY times with different fonts)
fixme:avifile:AVIFileExit (): stub!
fixme:winmm:MMDRV_Exit Closing while ll-driver open
err:mmtime:TIME_MMTimeStop Timer still active?!
Code: Select all
wine /path/to/Steam/steam.exe -silent -applaunch 440 -window -novid -width 1280 -height 1024
Re: TF2 random quit
emsy wrote: err:mmtime:TIME_MMTimeStop Timer still active?!
i'm running the game withCode: Select all
wine /path/to/Steam/steam.exe -silent -applaunch 440 -window -novid -width 1280 -height 1024[/quote] Fascinating the mmtime error. I'm getting precisely the same error before Grand Prix 4 crashes to the desktop as well. Personally, I think this problem might be related to audio as the audio stops BEFORE the game crashes to the desktop. This problem needs identifying and fixing ASAP. Actually wine 1.2 shouldn't be released until this problem is fixed.