Graphical Issues (opengl?) - Solidworks on wine

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mwolff
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Graphical Issues (opengl?) - Solidworks on wine

Post by mwolff »

Hello, I've been working on setting up solidworks via wine. I have managed to get the application working, but I am having some issues that originate from (I believe) openGL support.

To start off I'm running latest wine on fedora 42.

In more detail, my issue is that while the application gui works, the panel where the modelling is rendered either doesn't work at all. It just shows a black screen. I can enforce software opengl which makes it somewhat functional, but it starts having issues with transparencies.

I don't really care if hardware opengl works or not as long as its usable, so a fix for the transparencies would be perfectly satisfactory.

I'm not really sure what logs may be useful, but I'll happily supply any needed.
rdepaoli
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Re: Graphical Issues (opengl?) - Solidworks on wine

Post by rdepaoli »

mwolff wrote: Fri Aug 08, 2025 5:39 pm Hello, I've been working on setting up solidworks via wine. I have managed to get the application working, but I am having some issues that originate from (I believe) openGL support.

To start off I'm running latest wine on fedora 42.

In more detail, my issue is that while the application gui works, the panel where the modelling is rendered either doesn't work at all. It just shows a black screen. I can enforce software opengl which makes it somewhat functional, but it starts having issues with transparencies.

I don't really care if hardware opengl works or not as long as its usable, so a fix for the transparencies would be perfectly satisfactory.

I'm not really sure what logs may be useful, but I'll happily supply any needed.
Good evening mwolff.

A good starting point would be, if you could provide a number of additional details:

- What does uname --all report?

- Is the assumption correct that dpkg --print-architecture reports amd64?
- Is the assumption correct that dpkg --print-foreign-architectures reports i386?
- Is the assumption correct that you run Wine & SWWI on your PC natively, and not in a virtual machine?

- Which SolidWorks version are you using (e.g. 2020sp5 shows different behaviour than 2023sp5)?
- Which Wine version are you using, 10.12 (e.g. there were some changes from Wine 9 to Wine 10 that changed the behaviour of SWWI)?
- Which winetricks recipes did you use, and in which order?

FYI, there is also a github project for an SWWI-installer for Linux.
There is not a lot of recent activity, but maybe some of the maintainers/users have seen your effects and might be able to help:

Code: Select all

https://github.com/cryinkfly/SOLIDWORKS-for-Linux
If you are after a quick fix, you could also try CodeWeavers' CrossOver v24.0.6.
Afaik, their version uses a graphics implementation that is older than Wine's, but patched to address some issues.

Cheers.
mwolff
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Re: Graphical Issues (opengl?) - Solidworks on wine

Post by mwolff »

Hello rdepaoli,

Over the past couple days, I believe I have traced the issue not to wine, but the current implementation of Nvidia drivers for Wayland. I was able to reach a satisfactory solution by forcing the use of X11 for the desktop enviroment, which enabled proper functioning of the drivers.

Regardless, thank you for the assistance which I'll be sure to keep in mind for any future issues (which will doubtless arise).

Thanks,
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