This time on an optimus laptop with this setup
openSUSE Leap 15.4
Wine 8.1
$ inxi -Gxz
Graphics:
Device-1: Intel HD Graphics 620 vendor: Lenovo driver: i915 v: kernel bus-ID: 00:02.0
Device-2: NVIDIA GM108M [GeForce 940MX] vendor: Lenovo driver: nvidia v: 525.78.01 bus-ID: 01:00.0
Device-3: Realtek Integrated Camera type: USB driver: uvcvideo bus-ID: 1-7:4
Display: x11 server: X.Org 21.1.7 driver: loaded: modesetting,nvidia resolution: 1366x768~60Hz
OpenGL: renderer: Mesa Intel HD Graphics 620 (KBL GT2) v: 4.6 Mesa 22.3.5 direct render: Yes
This is follow-up of this past thread
viewtopic.php?t=36376
I tried with Playdead Limbo (both Steam and GOG versions)
https://appdb.winehq.org/objectManager. ... &iId=24128
Initialize with:
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WINEPREFIX="$HOME"/.wine32 WINEARCH=win32 winecfg
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__NV_PRIME_RENDER_OFFLOAD=1 __GLX_VENDOR_LIBRARY_NAME=nvidia WINEPREFIX="$HOME"/.wine32 wine start /unix path/to/Limbo/limbo.exe
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X Error of failed request: BadMatch (invalid parameter attributes)
Major opcode of failed request: 156 (NV-GLX)
Minor opcode of failed request: 43 ()
Serial number of failed request: 301
Current serial number in output stream: 302
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$ glxinfo | grep "OpenGL renderer"
OpenGL renderer string: Mesa Intel(R) HD Graphics 620 (KBL GT2)
$
$ __NV_PRIME_RENDER_OFFLOAD=1 __GLX_VENDOR_LIBRARY_NAME=nvidia glxinfo | grep "OpenGL renderer"
OpenGL renderer string: NVIDIA GeForce 940MX/PCIe/SSE2
I just described a particular case, but actually same error happens with other win games including 64bit.
Is this still a bug in Wine?
Thanks.