Issues with OpenGL under Wine

Questions about Wine on Linux
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Sheila Sparrowstrong
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Joined: Mon Jun 28, 2021 8:58 am

Issues with OpenGL under Wine

Post by Sheila Sparrowstrong »

New Star Stable Online update came out with snow all over Jorvik. In their requirements for that, they say GPUs running 4.0 or LOWER won't be able to handle it.

I checked my hardware info and this is the information I got:

Code: Select all

OpenGL vendor string: X.Org
OpenGL renderer string: AMD KABINI (DRM 2.50.0, 5.4.0-135-generic, LLVM 10.0.0)
OpenGL core profile version string: 4.5 (Core Profile) Mesa 20.0.5
OpenGL core profile shading language version string: 4.50
OpenGL core profile context flags: (none)
OpenGL core profile profile mask: core profile

OpenGL version string: 4.5 (Compatibility Profile) Mesa 20.0.5
OpenGL shading language version string: 4.50
OpenGL context flags: (none)
OpenGL profile mask: compatibility profile

OpenGL ES profile version string: OpenGL ES 3.2 Mesa 20.0.5
OpenGL ES profile shading language version string: OpenGL ES GLSL ES 3.20
It is higher than 4.0 right? And I should be able to see snow properly but it's broken. How do I go about setting up OpenGL full support on WINE?

My computer specs:
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Screenshot from 2022-12-16 17-18-30.png
Time4Tea
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Joined: Sat Apr 25, 2020 11:32 am

Re: Issues with OpenGL under Wine

Post by Time4Tea »

If your GPU driver, mesa and Wine are all up-to-date, then I don't think there's a lot more you can do, in terms of 'improving' the performance of OpenGL. If you're not getting good results, you could try DXVK, which uses the newer Vulkan API instead of OpenGL. (I'm not sure how easily available it is on Mint though)

It might also be a limitation of your GPU - the one you have seems to be an integrated laptop GPU with shared memory, so you might be asking too much of it.
Sheila Sparrowstrong
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Joined: Mon Jun 28, 2021 8:58 am

Re: Issues with OpenGL under Wine

Post by Sheila Sparrowstrong »

Thank you. I will check that out!
Sheila Sparrowstrong
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Joined: Mon Jun 28, 2021 8:58 am

Re: Issues with OpenGL under Wine

Post by Sheila Sparrowstrong »

In the dxvk installation, what do I look for as my prefix setup in this line?

$ WINEPREFIX=your-prefix setup_dxvk install
Time4Tea
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Re: Issues with OpenGL under Wine

Post by Time4Tea »

'your-prefix' should be the path to your Wine prefix, i.e. the folder that contains the Wine installation you are using for the game. Usually, it would be something like ~/.wine32 . Note as well that it should be an absolute path (so you'll need the full /home/USERNAME/ etc.)

Thinking on it some more though, if the game has specs for OpenGL, then it is probably running on OpenGL in Windows, in which case DXVK probably won't work, since it translates from DirectX to Vulkan. It might still be worth a try though.

If not, then you might need to look at upgrading your hardware.
Time4Tea
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Re: Issues with OpenGL under Wine

Post by Time4Tea »

For that game, the recommended minimum GPU for laptops is an Intel HD 5000, which looks like it is at least 3x more powerful than the one you have:

https://www.videocardbenchmark.net/comp ... el-HD-5000
Sheila Sparrowstrong
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Re: Issues with OpenGL under Wine

Post by Sheila Sparrowstrong »

I installed DXVK with Winetricks and it changed nothing. I guess it's my GPU, then.
Time4Tea
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Re: Issues with OpenGL under Wine

Post by Time4Tea »

It seems likely, unfortunately.
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