Thanks for read my topic.
Visual Pinball run good in WINE, but has some strange details.
Visual Pinball run using VisualPinMAME thus using more threads.
Visual Pinball running in windows the ball physics are very good, but in running in WINE the physics are strange. The ball change position slow in some moments as if not has enough cpu threads.
WINE internally has any settings for threads limiter ? If yes where I can change it ?
If not as change in OS the number of cpu threads for WINE ?