NeverHood won't run [Unable to initialize DirectDraw]

Open forum for end-user questions about Wine. Before asking questions, check out the Wiki as a first step.
Forum Rules
Locked
Skankin' Rat Fink
Newbie
Newbie
Posts: 3
Joined: Thu Oct 23, 2008 12:25 am

NeverHood won't run [Unable to initialize DirectDraw]

Post by Skankin' Rat Fink »

I just installed the old game The Neverhood into WINE, and it won't run. On start up it pops up the following dialogue boxes:

DDERR_UNSUPPORTED

and

Unable to initialize DirectDraw.

I have it set to run in Windows 98 (like the how-to from the AppDB), and I've tried it with both Vertex Shader and pixel shader on and off. I installed the DirectX that came with it. I've tried it set to Win 95 and Win 2000 as well.

Anyway, I keep getting the same error. Has anyone else played this game, or at least gotten around this error with a different app? Thanks.
austin987
Wine Developer
Wine Developer
Posts: 2383
Joined: Fri Feb 22, 2008 8:19 pm

NeverHood won't run [Unable to initialize DirectDraw]

Post by austin987 »

On Fri, Oct 24, 2008 at 4:25 PM, Skankin' Rat Fink
<[email protected]> wrote:
I just installed the old game The Neverhood into WINE, and it won't run. On start up it pops up the following dialogue boxes:

DDERR_UNSUPPORTED

and

Unable to initialize DirectDraw.

I have it set to run in Windows 98 (like the how-to from the AppDB), and I've tried it with both Vertex Shader and pixel shader on and off. I installed the DirectX that came with it.

I keep getting the same error. Has anyone else played this game, or at least gotten around this error with a different app? Thanks.





Terminal output would help.

--
-Austin
Skankin' Rat Fink
Newbie
Newbie
Posts: 3
Joined: Thu Oct 23, 2008 12:25 am

Post by Skankin' Rat Fink »

I actually figured it out myself from the terminal output .... it was trying to run in 1280x1024, but running it in an 800x600 desktop fixed it. Thanks for the tip.
Locked