I've tried several different engines and can't get this older game to work even though I've been able to get several newer games to work. Here is the log:
wine: cannot find L"C:\\windows\\system32\\plugplay.exe"
wine: Unhandled page fault on write access to 0x005c5000 at address 0x4cff1b (thread 001e), starting debugger...
Unhandled exception: page fault on write access to 0x005c5000 in 32-bit code (0x004cff1b).
Register dump:
CS:001b SS:0023 DS:0023 ES:0023 FS:1007 GS:000f
EIP:004cff1b ESP:00339a10 EBP:00339a14 EFLAGS:00010202( R- -- I - - - )
EAX:005a8f43 EBX:00000016 ECX:005c4ffe EDX:005a957a
ESI:005c5000 EDI:005a96bd
Stack dump:
0x00339a10: 005a957b 00339ac4 0042e320 005a957a
0x00339a20: 005a8f5f 005a957a 005a96c4 005a96c0
0x00339a30: 005a957b 005a96c9 00339a80 007d5014
0x00339a40: 004d4025 00000000 0000003f 008f9beb
0x00339a50: 008f9be0 00339a64 00339a68 005211b0
0x00339a60: 004d5e51 005abb80 00339ac4 004d1a16
0200: sel=1007 base=7ffc0000 limit=00000fff 32-bit rw-
Backtrace:
=>0 0x004cff1b in game (+0xcff1b) (0x00339a14)
1 0x0042e320 in game (+0x2e31f) (0x00339ac4)
2 0x0042ecf9 in game (+0x2ecf8) (0x0033fe14)
3 0x004219ca in game (+0x219c9) (0x0033fe20)
4 0x004e3f1a in game (+0xe3f19) (0x0033fed0)
5 0x7b84ce4c in kernel32 (+0x3ce4b) (0x0033fee8)
6 0x7b84f906 in kernel32 (+0x3f905) (0x0033ff28)
7 0x7bc64ecc (0x0033ff48)
8 0x7bc65b4a (0x0033ffc8)
9 0x7bc3d9ae (0x0033ffe8)
0x004cff1b: movb %al,0x0(%esi)
Modules:
Module Address Debug info Name (21 modules)
PE 400000- 5b5000 Export game
PE 30000000-30072000 Deferred binkw32
PE 40790000-40794000 Deferred ddraw
PE 41210000-41247000 Deferred user32
PE 41360000-41364000 Deferred gdi32
PE 417e0000-417e4000 Deferred version
PE 43d30000-43d34000 Deferred advapi32
PE 43da0000-43da4000 Deferred dsound
PE 43e00000-43e62000 Deferred winmm
PE 43ea0000-43ea7000 Deferred shlwapi
PE 43f20000-43fa3000 Deferred comdlg32
PE 44000000-44140000 Deferred shell32
PE 44220000-4424b000 Deferred comctl32
PE 44340000-44348000 Deferred winspool
PE 44400000-44404000 Deferred winex11
PE 44630000-44634000 Deferred imm32
PE 446b0000-446b8000 Deferred ole32
PE 447f0000-447f4000 Deferred rpcrt4
PE 44880000-44886000 Deferred wineps
PE 7b810000-7b903000 Export kernel32
PE 7bc10000-7bc14000 Deferred ntdll
Threads:
process tid prio (all id:s are in hex)
0000000e services.exe
00000016 0
00000015 0
00000014 0
00000010 0
0000000f 0
00000011 winedevice.exe
00000018 0
00000017 0
00000013 0
00000012 0
0000001b explorer.exe
0000001c 0
0000001d (D) C:\Program Files\Nancy Drew\The Haunted Carousel\game.exe
0000001e 0 <==
Backtrace:
=>0 0x004cff1b in game (+0xcff1b) (0x00339a14)
1 0x0042e320 in game (+0x2e31f) (0x00339ac4)
2 0x0042ecf9 in game (+0x2ecf8) (0x0033fe14)
3 0x004219ca in game (+0x219c9) (0x0033fe20)
4 0x004e3f1a in game (+0xe3f19) (0x0033fed0)
5 0x7b84ce4c in kernel32 (+0x3ce4b) (0x0033fee8)
6 0x7b84f906 in kernel32 (+0x3f905) (0x0033ff28)
7 0x7bc64ecc (0x0033ff48)
8 0x7bc65b4a (0x0033ffc8)
9 0x7bc3d9ae (0x0033ffe8)