Multisampling in Native Opengl games?

Questions about Wine on Linux
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gtguy01
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Multisampling in Native Opengl games?

Post by gtguy01 »

How do you force multisampling in a native opengl game in wine? I see the flags for multisampling for a d3d game in winetricks and playonlinux but I do not see anywhere how to force multisampling for a windows opengl game. Is this possible? Thanks?
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