Codeblock confusion

Questions about Wine on Linux
Locked
Agentzulu
Level 1
Level 1
Posts: 6
Joined: Thu Aug 13, 2015 7:21 am

Codeblock confusion

Post by Agentzulu »

I got glyphinstaller to startup and i downloaded rift, set the stuff to the required settings and now when i run it i come across this error:

Code: Select all

fixme:d3dx:d3dx9_base_effect_get_pass_desc Pixel shader and vertex shader are not supported, yet.
fixme:d3dx:d3dx9_base_effect_get_pass_desc Pixel shader and vertex shader are not supported, yet.
fixme:d3dx:d3dx9_base_effect_get_pass_desc Pixel shader and vertex shader are not supported, yet.
fixme:d3dx:d3dx9_base_effect_get_pass_desc Pixel shader and vertex shader are not supported, yet.
fixme:shell:SetCurrentProcessExplicitAppUserModelID L"Trion.Rift": stub
fixme:explorerframe:taskbar_list_SetProgressState iface 0x144ba0, hwnd 0x900c4, flags 1 stub!
fixme:dbghelp:elf_search_auxv can't find symbol in module
fixme:dbghelp:MiniDumpWriteDump NIY MiniDumpWithHandleData
Inconsistency detected by ld.so: dl-close.c: 762: _dl_close: Assertion `map->l_init_called' failed!
I was wondering on how to interpret this a bit and i was also looking for some guidance, Thanks
cyberseb7
Newbie
Newbie
Posts: 1
Joined: Tue Sep 01, 2015 4:31 am

Re: Codeblock confusion

Post by cyberseb7 »

I think i have the same problem.

I try to play to the game Rift of Trion with PlayOnLinux and Wine. I have a portable computer with an Nvidia Geforce GT555M on Ubuntu platfom.

The debugger tell me that when the game loading :

Code: Select all

Inconsistency detected by ld.so: dl-close.c: 762: _dl_close: Assertion `map->l_init_called' failed!
Sorry for my english, im french.
Can you solve our problem please.
Need to game a little :wink:

Sébastien.
Locked