[SOLVED] Sound Issues - Pulseaudio is not installed

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HailandKill
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[SOLVED] Sound Issues - Pulseaudio is not installed

Post by HailandKill »

I'm using wine-1.1.3 and alsa-lib-1.0.17.r1 on Gentoo.

Music from most games plays like a stuck record and eventually all sound dissapears. Pulseaudio nowhere to be seen.

When I say most games, this hasn't happened with older games like Diablo II and Caesar III. Having said that, Diablo II did loose all sound and one point... It is a more common problem with more modern games though!

Console throws

Code: Select all

 
fixme:mpeg3:mp3_horse Error occurred during decoding!
err:mpeg3:decodeMP3 Output buffer too small
I imagine older games don't suffer so much because the audio files will probably be smaller.


EDIT :: Appears it was a problem with the winemp3.acm.. I replaced it with another mp3 codec and it's all been fixed. I found the fix under Freelancer in the Appdb, Freelancer being the game I first noticed the problem. It was however not unique to Freelancer.
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