New to wine and I see that discussion around gstreamer has been going on a _long_ time. What I'm not at all clear about is what the current state of play is.
Platform:
Distributor ID: Ubuntu
Description: Ubuntu 13.04
Release: 13.04
Codename: raring
wine: wine-1.4.1
playonlinux: PlayOnLinux 4.2.1
Everything up to date as at yesterday.
I've just installed War in the Pacific (matrix games) with the same results as the last entry in appdb: game installs correctly and runs, no audio. Debug log shows lots of this type of error:
GStreamer-WARNING **: Failed to load plugin '/usr/lib/gstreamer-0.10/libgstfaac.so': /usr/lib/gstreamer-0.10/libgstfaac.so: wrong ELF class: ELFCLASS64
[..., several libs mentioned]
fixme:gstreamer:GST_Connect Could not make source filter, are gstreamer-plugins-* installed for 32 bits?
fixme:gstreamer:GST_QueryInterface No interface for {f90a6130-b658-11d2-ae49-0000f8754b99}!
[...]
I find a comment from late 2012 in askubuntu that the gstreamer libs have not been multiarched and this won't go away until they are. However I see other comments which suggest that it shouldn't matter.
What makes this more confusing is that I have another game, War in the East (same publisher) which throws the exact same errors but the sound works fine.
To me this just seems like witchcraft and I now can't work out what is causing the sound problem in WitP, and whether this gstreamer business matters or not.
Can anyone shed some light on what's going on and possibly suggest a workaround?
WitP dates from 2004 and WitE from 2010 or thereabouts, and no doubt the sound implementations are different--well, they must be, because one works and one doesn't. But this doesn't get me any closer to hearing those dive-bombers...
I am sincerely trying to exterminate windows altogether from my life, so this is a good cause

mrchuck