Dead Island failed to start with Unrecognized WINED3DFORMAT

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agentsmith
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Joined: Sun May 05, 2013 4:03 am

Dead Island failed to start with Unrecognized WINED3DFORMAT

Post by agentsmith »

Hello.
I have failed to start Dead Island game with wine.
Here is my system description
OS: Gentoo Linux x64 kernel 3.7.10
WINE: 1.5.29
WINEARCH: win32
VGA: Intel HD 3000

According to winehq/appdb I have installed xact_jun2010 via winetricks.

Here is the failure description.
When I have started the game Dead Island logo appears."Program Error" window appears immediatly after logo.
There are several messages in teminal:
fixme:thread:SetThreadIdealProcessor (0xfffffffe): stub
fixme:thread:SetThreadIdealProcessor (0x128): stub
fixme:thread:SetThreadIdealProcessor (0x12c): stub
fixme:thread:SetThreadIdealProcessor (0x130): stub
fixme:win:EnumDisplayDevicesW ((null),0,0x33e658,0x00000000), stub!
fixme:d3d:debug_d3dformat Unrecognized 0x34324644 (as fourcc: DF24) WINED3DFORMAT!
fixme:d3d:wined3d_get_format Can't find format unrecognized (0x34324644) in the format lookup table

wine: Unhandled page fault on read access to 0x00000012 at address 0x103d59a5 (thread 0009), starting debugger...
Unhandled exception: page fault on read access to 0x00000012 in 32-bit code (0x103d59a5).
The dump appears as I have closed error window.

Any ideas?
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