How to bundle Wine with a Windows game and distribute?

Questions about Wine on Linux
Locked
User avatar
Espionage724
Level 1
Level 1
Posts: 5
Joined: Sun Oct 28, 2012 9:07 pm

How to bundle Wine with a Windows game and distribute?

Post by Espionage724 »

In short, I want to create a .deb package for a Windows game that would use Wine. I believe TeamViewer does something similar, and I hear Picasa does too.

The game needs dotnet20 and gdiplus from winetricks. Is there a way I could possible include wine, winetrick

- User downloads deb
- deb includes bare minimum of wine (32-bit prefix; winxp), winetricks (gdiplus and dotnet20 pre-installed), the game's updater file, and the game's base config file
- deb would install all files to a game folder (also leave shortcuts in menu and desktop pointing to wine to open game updater file)
- user then starts the game from either of the shortcuts or terminal, and the game updater downloads all needed files
- game then starts up ready to be played

I was wondering if that process above is actually possible to create? If so, is there perhaps a guide or program that can help me create such a bundle, or maybe someone else could lay out the process?
User avatar
dimesio
Moderator
Moderator
Posts: 13367
Joined: Tue Mar 25, 2008 10:30 pm

Re: How to bundle Wine with a Windows game and distribute?

Post by dimesio »

Do you have the legal right to redistribute this game? If the answer is no, stop there.
User avatar
Espionage724
Level 1
Level 1
Posts: 5
Joined: Sun Oct 28, 2012 9:07 pm

Re: How to bundle Wine with a Windows game and distribute?

Post by Espionage724 »

dimesio wrote:Do you have the legal right to redistribute this game? If the answer is no, stop there.
I'd be redistributing it freely, and the author is even looking for someone to do it :)
Locked