This is my first post.
I'm running Arch Linux x86_64 (upgrade every day), with wine 1.5.21. I run steam from within "env WINEARCH=win32 WINEPREFIX=~/win32". I downloaded and installed Rome via Steam in this environment. I also installed d3dx9_36.dll and the MS Visual C++ 2005 libraries. The game starts just fine, but there is some major texture corruption going on with the terrain, and performance in general is laggy.
Per the HOWTO on the appdb, I altered the following registry keys:
No change. I also tried:[HKCU\Software\Wine\Direct3D]
"DirectDrawRenderer"="opengl"
"OffscreenRenderingMode"="fbo"
"VideoMemorySize"="896"
No change.[HKCU\Software\Wine\DirectSound]
"MaxShadowSize"=0
This is an improvement over where I was, since Rome did not run at all in a win64 environment. How do I begin the process of pinpointing what's going on?