issues running some Steam games (but not all) on HD 3000

Questions about Wine on Linux
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axfelix
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issues running some Steam games (but not all) on HD 3000

Post by axfelix »

Hey folks,

There are a handful of games that I can't seem to get to work in Wine no matter what I do, despite the fact that they have some pretty optimistic test results published here, and I was curious whether this could be attributed to my using Sandybridge graphics instead of AMD/nVidia. All of the games in question work fine on Sandybridge graphics in Windows, and I have had some success running newer (Unreal3) games on Sandybridge in wine -- hence my confusion -- but I'm getting tired of running my head into a wall so I wanted to at least isolate this as the potential problem.

The games in question are: Magicka, New XCom, Red Faction Guerrilla, and Dark Souls. Magicka crashes before starting, XCom gets to the title screen and then dies, Red Faction tries to launch in an endless loop until I kill Steam, and Dark Souls dies silently in the background. I've taken all of the stated compatibility steps for each of these (e.g. xna31 for Magicka, xliveless for Red Faction and Dark Souls), and I can't think of anything that could be going wrong apart from my mesa drivers.

Thanks for any help!
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dimesio
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Re: issues running some Steam games (but not all) on HD 3000

Post by dimesio »

It could well be your drivers; most platinum and gold AppDB test reports for games are from Nvidia cards using the proprietary driver.

You didn't mention what version of Wine you're using. If it's not the latest development release, upgrade. If it doesn't work in the latest development release, post terminal output.
axfelix
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Re: issues running some Steam games (but not all) on HD 3000

Post by axfelix »

Thanks, dimesio. I've been using the latest dev release and Sandybridge drivers from https://launchpad.net/~oibaf/+archive/graphics-drivers/; I'm assuming that's as close as I can get to not-stable-but-still-supported.
axfelix
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Re: issues running some Steam games (but not all) on HD 3000

Post by axfelix »

Output from Red Faction Guerrilla and Dark Souls is:

fixme:advapi:EventRegister {47a9201e-73b0-42ce-9821-7e134361bc6f}, 0x3f005140, 0x3f036b20, 0x3f036b18
fixme:advapi:EventRegister {58a9201e-73b0-42ce-9821-7e134361bc70}, 0x3f005140, 0x3f036b58, 0x3f036b50
fixme:advapi:EventRegister {3fa9201e-73b0-43fe-9821-7e145359bc6f}, 0x3f005140, 0x3f036ae8, 0x3f036ae0
fixme:advapi:EventRegister {1432afee-73b0-42ce-9821-7e134361b433}, 0x3f005140, 0x3f036b90, 0x3f036b88
fixme:advapi:EventRegister {4372afee-73b0-42ce-9821-7e134361b519}, 0x3f005140, 0x3f036bc8, 0x3f036bc0

Output from Xcom is:

fixme:heap:HeapSetInformation (nil) 1 (nil) 0

Output from Magicka is:

fixme:module:GetModuleHandleExW should pin refcount for 0x79000000
fixme:thread:SetThreadStackGuarantee (0x33fc6c): stub
fixme:shell:URL_ParseUrl failed to parse L"System.Windows.Forms"
fixme:shell:URL_ParseUrl failed to parse L"System"
fixme:shell:URL_ParseUrl failed to parse L"System.Drawing"
fixme:shell:URL_ParseUrl failed to parse L"SteamWrapper"
fixme:shell:URL_ParseUrl failed to parse L"msvcm90"
fixme:shell:URL_ParseUrl failed to parse L"Microsoft.Xna.Framework.Game"
fixme:shell:URL_ParseUrl failed to parse L"Microsoft.Xna.Framework"
fixme:shell:URL_ParseUrl failed to parse L"PolygonHead"
fixme:shell:URL_ParseUrl failed to parse L"System.Xml"
fixme:process:FlushProcessWriteBuffers : stub
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