I don't know if this is the right place to ask for help on WineD3D, but as I am not using it for Virtualbox I thought it would be pretty useless to post on their forums.
Basically I want to use Wine to bypass the new DirectX 10's annoying 'feature' of software accelerating any programs that use DX8 or lower. I makes playing some older games either impossible or impossibly slow, even with software acceleration.
I downloaded WineD3D with the intention of installing the older DX8 adn DX7 binaries figuring DX to OGL translation would still be faster on a new Geforce than your modern quad core processor but cannot install it on W7 x64. I've ran safemode, and taken ownership/set access control enabled for all (including users) on the applicable dll files and ran as admin with UAC turned off and still I get the same problem. This has been attempted individually as well as as a group.
Error opening file for writing: C:\Windows\system32\(Insert DLL here)
Now assuming that the files has been locked by the OS to render the screen (Thats my best guess), what can I do to allow the files to be written?
WineD3D installation issues
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- Level 7
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- Joined: Thu Aug 27, 2009 6:23 am
Hi Gend0,
this is probably an issue for wine devs mailing list. If you ask politely, you may get some comments from the d3d devs. There's also a wiki page, http://wiki.winehq.org/WineD3DOnWindows, where you may describe your experience.
Note that the official WineD3D on Windows project is more or less dormant at the moment. The latest official packages are from 2010. VirtualBox is supposed to use Wine's DirectX, though they are probably compiling their own version.
So you probably shouldn't expect too much at the moment, afair there were plans to release a wined3d version that e.g. would bring DX10 to WinXP, once DX10 is somewhat working in wine. But that may still take some time.
this is probably an issue for wine devs mailing list. If you ask politely, you may get some comments from the d3d devs. There's also a wiki page, http://wiki.winehq.org/WineD3DOnWindows, where you may describe your experience.
Note that the official WineD3D on Windows project is more or less dormant at the moment. The latest official packages are from 2010. VirtualBox is supposed to use Wine's DirectX, though they are probably compiling their own version.
So you probably shouldn't expect too much at the moment, afair there were plans to release a wined3d version that e.g. would bring DX10 to WinXP, once DX10 is somewhat working in wine. But that may still take some time.