Aselia the Eternal crash

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Jenia
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Posts: 34
Joined: Wed Jun 10, 2009 11:09 am

Aselia the Eternal crash

Post by Jenia »

At first glance, the game ran fine with winetricks mfc42
However an hour into the game it crashes (consistently) immediately following the closing of a certain scene.

I've put up the console output HERE. This shows up the moment of the crash, with a crashdialog.

I'm on Linux Mint 11 32bit using WINE 1.3.35

Any ideas what's wrong?
Jenia
Level 2
Level 2
Posts: 34
Joined: Wed Jun 10, 2009 11:09 am

Post by Jenia »

UPDATE: I THINK I managed to fix it. Maybe.
winetricks directx9 prevents the crashdialog, pops all sorts of ingame error messages (all in gibberish, with the only english being "DirectShow"), and then continues anyway.

Console output is then:

Code: Select all

err:ole:COMPOBJ_DllList_Add couldn't load in-process dll L"C:\\windows\\system32\\quartz.dll"
err:ole:CoGetClassObject no class object {e436ebb3-524f-11ce-9f53-0020af0ba770} could be created for context 0x1
fixme:amstream:IAMMultiMediaStreamImpl_AddMediaStream (0x19065b0/0x19065b0)->((nil),{a35ff56a-9fda-11d0-8fdf-00c04fd9189d},0,(nil)) partial stub!
fixme:ntdll:find_reg_tz_info Can't find matching timezone information in the registry for bias -120, std (d/m/y): 2/10/2011, dlt (d/m/y): 1/04/2011
Note that I cannot winetricks quartz after getting directx9!
I tried (with a clean wineprefix) to do quartz before directx9, but that returns the game to consistent crashing.

Either way, I've managed to reach my own, if rough, solution.

If anyone has ideas for simplification...
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