fixme:mountmgr:harddisk_ioctl unsupported ioctl 4d004
fixme:d3d:init_driver_info Unable to find a driver/device info for vendor_id=0x10de device_id=0x863 for driver_model=2
fixme:win:EnumDisplayDevicesW ((null),0,0x9bd3c0,0x00000000), stub!
fixme:wave:wodDsCreate DirectSound not implemented
fixme:wave:wodDsCreate The (slower) DirectSound HEL mode will be used instead.
fixme:wave:AudioUnit_SetVolume independent left/right volume not implemented (1.000000, 1.000000)
fixme:wave:wodDsCreate DirectSound not implemented
fixme:wave:wodDsCreate The (slower) DirectSound HEL mode will be used instead.
This game appears to use RPGMaker. Are there any common tricks to get RPGMaker games working?
wine C:\\Programme\ \(x86\)\\To\ the\ Moon\\To\ the\ Moon.exe
fixme:mountmgr:harddisk_ioctl Unsupported ioctl 4d004 (device=4 access=3 func=401 method=0)
fixme:win:EnumDisplayDevicesW ((null),0,0x9bd3c0,0x00000000), stub!
fixme:alsa:AudioClient_GetMixFormat Don't know what to do with 10000 channels, pretending there's only 2 channels
fixme:alsa:AudioClient_GetMixFormat Don't know what to do with 10000 channels, pretending there's only 2 channels
fixme:alsa:AudioClient_GetMixFormat Don't know what to do with 10000 channels, pretending there's only 2 channels
fixme:alsa:AudioClient_GetMixFormat Don't know what to do with 10000 channels, pretending there's only 2 channels
fixme:alsa:AudioClient_GetMixFormat Don't know what to do with 10000 channels, pretending there's only 2 channels
fixme:alsa:AudioClient_GetMixFormat Don't know what to do with 10000 channels, pretending there's only 2 channels
fixme:alsa:AudioClient_GetMixFormat Don't know what to do with 10000 channels, pretending there's only 2 channels
err:seh:setup_exception_record stack overflow 1832 bytes in thread 0009 eip 7bc40956 esp 005c0c08 stack 0x5c0000-0x5c1000-0x9c0000
Speicherzugriffsfehler