Spelunky

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Bellum
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Spelunky

Post by Bellum »

Hi. Trying wine for the first time, and tried running Spelunky as a test, but I get errors and the game crashes before it starts up. I'm running on the x86-64 version of Arch Linux and wine 1.3.28. I setup wine with WINEARCH=win32.

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fixme:x11drv:sync_window_opacity LWA_COLORKEY not supported
err:dmloader:IDirectMusicLoaderImpl_IDirectMusicLoader_SetObject : could not attach stream to file
fixme:dmime:IDirectMusicPerformance8Impl_InitAudio (0x20b628, (nil), (nil), 0x10098, 8, 64, 3f, (nil)): to check
fixme:alsa:AudioClient_GetMixFormat Don't know what to do with 10000 channels, pretending there's only 2 channels
fixme:alsa:AudioClient_GetMixFormat Don't know what to do with 4 channels, pretending there's only 2 channels
fixme:alsa:AudioClient_GetMixFormat Don't know what to do with 10000 channels, pretending there's only 2 channels
fixme:dmime:IDirectMusicPerformance8Impl_InitAudio return dsound(0x209a98,0)
fixme:dmime:IDirectMusicPerformance8Impl_Init (iface = 0x20b628, dmusic = (nil), dsound = 0x209a98, hwnd = 0x10098)
fixme:dmime:IDirectMusicPerformance8Impl_CreateStandardAudioPath (0x20b628)->(8, 64, 0, 0x20b7f4): semi-stub
fixme:dmime:IDirectMusicAudioPathImpl_IDirectMusicAudioPath_Activate (0x214600, 0): stub
fixme:d3d_caps:wined3d_guess_card No card selector available for GL vendor 4 and card vendor 0000.
err:mmtime:TIME_MMTimeStop Timer still active?!
Mateusz Stachowski
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Joined: Mon Apr 18, 2011 3:49 am

Post by Mateusz Stachowski »

I've tried running this game on my machine and it works. Although I'm on 32-bit Ubuntu 11.04 and I used Wine 1.3.28 and 1.3.17. Spelunky is working on both of them. It's better on 1.3.17 because I get sound right from the start with mixing (music player in background). Running it fullscreen makes it faster.

Looking at the output of terminal I think that You have problem with sound or graphics card (but I'm in no way a specialist). That's just my guess. It would be very helpful if You posted information about your graphics card (is it NVIDIA or ATI/AMD, model and drivers version).

PulseAudio isn't the best choice to work with Wine so if you have that installed it could also make problems. It's better to use ALSA or OSSv4 (currently OSS-v4.2-build2005) with Wine.
Bellum
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Joined: Thu Sep 15, 2011 1:10 pm

Post by Bellum »

Hmm, well that's not too surprising. I've got Intel everything. :p

Anyway, I'm pretty sure I disabled pulse in /etc/asound.conf.

$ pacman -Q | grep intel
intel-dri 7.11-2
xf86-video-intel 2.15.0-2
Bellum
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Joined: Thu Sep 15, 2011 1:10 pm

Post by Bellum »

UPDATE:

Agh! I installed Arch's lib32-intel-dri package and it ran. I saw that line over and over again pouring over the wine entry in the archwiki and didn't think anything of it because I already had intel drivers installed.
Mateusz Stachowski
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Joined: Mon Apr 18, 2011 3:49 am

Is it SOLVED?

Post by Mateusz Stachowski »

Agh! I installed Arch's lib32-intel-dri package and it ran. I saw that line over and over again pouring over the wine entry in the archwiki and didn't think anything of it because I already had intel drivers installed.
I assume that you can now run Spelunky without problems.
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