[Fallout2] Maybe problems with graphics acceleration?

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Kakadu
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Joined: Fri Aug 12, 2011 5:13 am

[Fallout2] Maybe problems with graphics acceleration?

Post by Kakadu »

I had normal version of wine for fallout2 and war3, but I've deleted it and I can't reinstall it now.

I have Debian testing and newest wine 1.3 from ubuntu ppas. Nvidia video

When I start fallout 2 I see start picture and game hangs. Same problems with warcraft3.
there are some strange sound artifacts (like pulsing) in both games.
The problem exists both in windowed and fullscreen mode (in fullscreen everything is more awful - wine doesn't rever screen resolution to normal)
I've tried to remove $WINEPREFIX but it doesnt help.

this is a little output

Code: Select all

$ wine FALLOUT2.EXE 
fixme:win:EnumDisplayDevicesW ((null),0,0x33f0b0,0x00000000), stub!
fixme:x11drv:X11DRV_desktop_SetCurrentMode Cannot change screen BPP from 32 to 8
^Cfixme:console:CONSOLE_DefaultHandler Terminating process 8 on event 0
^Cerr:ntdll:RtlpWaitForCriticalSection section 0x7b9a6120 "console.c: CONSOLE_CritSect" wait timed out in thread 0025, blocked by 0024, retrying (60 sec)
Terminated

Read this if your sound stopped working in 1.3.25 doesn't help
jjmckenzie
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[Fallout2] Maybe problems with graphics acceleration?

Post by jjmckenzie »

On 8/12/11 3:31 AM, Kakadu wrote:
I had normal version of wine for fallout2 and war3, but I've deleted it and I can't reinstall it now.

I have Debian testing and newest wine 1.3 from ubuntu ppas. Nvidia video

When I start fallout 2 I see start picture and game hangs. Same problems with warcraft3.
there are some strange sound artifacts (like pulsing) in both games.
The problem exists both in windowed and fullscreen mode (in fullscreen everything is more awful - wine doesn't rever screen resolution to normal)
I've tried to remove $WINEPREFIX but it doesnt help.

this is a little output

Code:
$ wine FALLOUT2.EXE
fixme:win:EnumDisplayDevicesW ((null),0,0x33f0b0,0x00000000), stub!
fixme:x11drv:X11DRV_desktop_SetCurrentMode Cannot change screen BPP from 32 to 8
This is the problem, not sound. You will have to start a second X
session with 8 bpp color depth for now and this a restriction of the X
windowing system not Wine. The Wine FAQ can be consulted at
http://wiki.winehq.org/FAQ#head-457924a ... c3e32735fc
for assistance with resolving this problem.

James
Kakadu
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Posts: 2
Joined: Fri Aug 12, 2011 5:13 am

hmmm

Post by Kakadu »

Very strange. I've played Fallout 2 without any magic with second xserver.

Is it possible to configure xserver to support many color depths?
hirato
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Joined: Wed Mar 26, 2008 6:21 am

Post by hirato »

There's a mod called Sfall and it adds several rendering modes.
2 of them I believe utilise DirectX 9 and I would wholly recommend playing fallout 2 via that.
Just don't forget to give ddraw.dll a native override for fallout 2[/b[
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