The Steam client seems to start up (and shows the small connecting Window) but then hangs there for several minutes. Terminal output looks normal:
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enverex@bahamut ~/.wine/drive_c/Program Files/Steam $ wine steam.exe
fixme:process:SetProcessShutdownParameters (00000100, 00000000): partial stub.
fixme:toolhelp:CreateToolhelp32Snapshot Unimplemented: heap list snapshot
fixme:toolhelp:Heap32ListFirst : stub
fixme:mixer:ALSA_MixerInit No master control found on HD-Audio Generic, disabling mixer
err:ole:CoGetClassObject class {77f10cf0-3db5-4966-b520-b7c54fd35ed6} not registered
err:ole:CoGetClassObject no class object {77f10cf0-3db5-4966-b520-b7c54fd35ed6} could be created for context 0x1
fixme:wbemprox:wbem_locator_ConnectServer 0x214060, L"ROOT\\CIMV2", (null), (null), (null), 0x00000080, (null), (nil), 0x44abe60)
fixme:winhttp:WinHttpGetIEProxyConfigForCurrentUser returning no proxy used
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fixme:win:RegisterDeviceNotificationA (hwnd=0x100c4, filter=0x33d598,flags=0x00000004) returns a fake device notification handle!
fixme:win:EnumDisplayDevicesW ((null),0,0x33d04c,0x00000000), stub!
What does this warning message actually mean? Because it seems whatever is causing the warning is the thing causing these lockups in the client.
Machine is a Lenovo Ideapad S205 running the ATi FGLRX driver.