Gamepad Support for Steam

Questions about Wine on macOS.
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zcolbster
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Gamepad Support for Steam

Post by zcolbster »

I have made a wrapper for Steam using engine 1.7.36 and wrapper version 2.6.0. "wine control" shows my connected xbox 360 controller and responds to all buttons. However, when I load up BioShock, which has an option to use a gamepad, the game does not recognize that one is connected. Is there any way for games to recognize the gamepad?
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olivierfrdierick
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Re: Gamepad Support for Steam

Post by olivierfrdierick »

Joystick support for Mac OSX was added in Wine 1.7.39.
zcolbster
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Re: Gamepad Support for Steam

Post by zcolbster »

I am on 1.7.39 and I updated my engine to 1.7.39 as well. I booted up the game and it still does not recognize that the controller is plugged in.
zcolbster
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Re: Gamepad Support for Steam

Post by zcolbster »

UPDATE: I have completely removed wine from my system and I did a fresh install from the git source. I followed the instructions for setting up wine and the Steam from the AppDB. I installed BioShock through Steam and the game does not recognize that a controller was plugged in. I wanted to know if anyone has had success with an XBox 360 controller using 1.7.39 on Steam.
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olivierfrdierick
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Re: Gamepad Support for Steam

Post by olivierfrdierick »

xbox 360 controller is a XInput device.
Did you install xinput?

Code: Select all

$ WINEPREFIX=path/to/prefix winetricks xinput
this command will install Windows XInput component in the wineprefix of your choice (default is ~/.wine).
zcolbster
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Re: Gamepad Support for Steam

Post by zcolbster »

I am getting `zsh: permission denied: winetricks` and `sudo: winetricks: command not found`
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Re: Gamepad Support for Steam

Post by zcolbster »

I got the command to run, but it says that xinput is already installed.
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olivierfrdierick
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Re: Gamepad Support for Steam

Post by olivierfrdierick »

You may find more things to try in this discussion on GOG forums.

Link: Recommendations for gamepad - Mac/Wine
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