Questions about Wine on macOS.
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morshu9001
- Newbie

- Posts: 4
- Joined: Tue Jun 24, 2014 1:00 am
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by morshu9001 » Sat Jun 28, 2014 9:25 pm
I can't find any recent posts about this. Is it possible to compile Wine in 64-bit mode for Mac (or even Linux for that matter)? The Wine used in PlayOnMac and WineBottler is 32-bit, which suggests that it can't be done.
I tried to do it following the official WineHQ guide (
http://wiki.winehq.org/Wine64), and I got really far before my compiler saw 2
syntax errors in a source file then stopped. Then again, that happens every time I try to compile anything written in C++ instead of C

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hrik2001
- Level 2

- Posts: 31
- Joined: Tue Jun 03, 2014 10:43 am
Post
by hrik2001 » Sun Jun 29, 2014 2:01 am
64 bit wine works only in linux dude it wont work in mac

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morshu9001
- Newbie

- Posts: 4
- Joined: Tue Jun 24, 2014 1:00 am
Post
by morshu9001 » Sun Jun 29, 2014 2:27 pm
Thanks for the link, dimesio. That's disappointing :/
"OSX overwrites a CPU register that Win64 applications expect to remain untouched. Apple can’t change the ABI because there are already 64 bit OSX apps that expect things to work that way. A potential workaround may be to run Wine inside a CPU emulator like qemu, but that is anything but easy."