New to the forums, wine usually works perfectly for me.
Although I'm trying to run the new South Park game - install goes fine. I load the game up, I see the Game companies logos (Ubisoft and Autodesk) I then see my mouse cursor on a black screen with menu music playing - using the arrow keys sounds like its moving me around the menu - hitting Enter on any menu option crashes the game.
I have a feeling it's to do with d3d9
Any ideas?
I've posted the log from the console whilst Wine was running the South Park .exe.
Code: Select all
Main APPID:00213670 Used
Steam Player ID:00000000/76561197960265728 Used
Steam APP Language:english
Steam User Is Online:1
Steam User Is LoggedOn:1
Steam API 1.68.8.89 USED,This API same with 1.67.55.63.
Steam APP UseCALLBACK:1
Steam APP UseLeaderboard:0
fixme:thread:SetThreadIdealProcessor (0x570): stub
fixme:wtsapi:WTSRegisterSessionNotification Stub 0x20024 0x00000000
fixme:win:EnumDisplayDevicesW ((null),0,0x9d9dd08,0x00000000), stub!
fixme:dwmapi:DwmEnableComposition (0) stub
fixme:system:SystemParametersInfoW Unimplemented action: 59 (SPI_SETSTICKYKEYS)
fixme:system:SystemParametersInfoW Unimplemented action: 53 (SPI_SETTOGGLEKEYS)
fixme:system:SystemParametersInfoW Unimplemented action: 51 (SPI_SETFILTERKEYS)
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
Mount archive: data_archive.oaf
Archive exists: data_archive.oaf
fixme:d3dx:D3DXGetShaderConstantTableEx Flags (0x20000) are not handled, yet!
fixme:d3dx:D3DXGetShaderConstantTableEx Flags (0x20000) are not handled, yet!
fixme:d3dx:D3DXGetShaderConstantTableEx Flags (0x20000) are not handled, yet!
fixme:d3dx:D3DXGetShaderConstantTableEx Flags (0x20000) are not handled, yet!
fixme:d3dx:D3DXGetShaderConstantTableEx Flags (0x20000) are not handled, yet!
fixme:d3dx:D3DXGetShaderConstantTableEx Flags (0x20000) are not handled, yet!
fixme:d3dx:D3DXGetShaderConstantTableEx Flags (0x20000) are not handled, yet!
fixme:d3dx:D3DXGetShaderConstantTableEx Flags (0x20000) are not handled, yet!
fixme:d3dx:D3DXGetShaderConstantTableEx Flags (0x20000) are not handled, yet!
fixme:d3dx:D3DXGetShaderConstantTableEx Flags (0x20000) are not handled, yet!
fixme:d3dx:D3DXGetShaderConstantTableEx Flags (0x20000) are not handled, yet!
fixme:d3dx:D3DXGetShaderConstantTableEx Flags (0x20000) are not handled, yet!
fixme:d3dx:D3DXGetShaderConstantTableEx Flags (0x20000) are not handled, yet!
fixme:d3dx:D3DXGetShaderConstantTableEx Flags (0x20000) are not handled, yet!
fixme:d3dx:D3DXGetShaderConstantTableEx Flags (0x20000) are not handled, yet!
fixme:d3dx:D3DXGetShaderConstantTableEx Flags (0x20000) are not handled, yet!
fixme:d3dx:D3DXGetShaderConstantTableEx Flags (0x20000) are not handled, yet!
fixme:d3dx:D3DXGetShaderConstantTableEx Flags (0x20000) are not handled, yet!
fixme:d3dx:D3DXGetShaderConstantTableEx Flags (0x20000) are not handled, yet!
fixme:d3dx:D3DXGetShaderConstantTableEx Flags (0x20000) are not handled, yet!
fixme:d3dx:D3DXGetShaderConstantTableEx Flags (0x20000) are not handled, yet!
fixme:d3dx:D3DXGetShaderConstantTableEx Flags (0x20000) are not handled, yet!
fixme:d3dx:D3DXGetShaderConstantTableEx Flags (0x20000) are not handled, yet!
fixme:d3dx:D3DXGetShaderConstantTableEx Flags (0x20000) are not handled, yet!
fixme:d3dx:D3DXGetShaderConstantTableEx Flags (0x20000) are not handled, yet!
fixme:d3dx:D3DXGetShaderConstantTableEx Flags (0x20000) are not handled, yet!
fixme:d3dx:D3DXGetShaderConstantTableEx Flags (0x20000) are not handled, yet!
fixme:d3dx:D3DXGetShaderConstantTableEx Flags (0x20000) are not handled, yet!
fixme:d3dx:D3DXGetShaderConstantTableEx Flags (0x20000) are not handled, yet!
fixme:d3dx:D3DXGetShaderConstantTableEx Flags (0x20000) are not handled, yet!
fixme:d3dx:D3DXGetShaderConstantTableEx Flags (0x20000) are not handled, yet!
fixme:d3dx:D3DXGetShaderConstantTableEx Flags (0x20000) are not handled, yet!
fixme:d3dx:D3DXGetShaderConstantTableEx Flags (0x20000) are not handled, yet!
fixme:d3dx:D3DXGetShaderConstantTableEx Flags (0x20000) are not handled, yet!
fixme:d3dx:D3DXGetShaderConstantTableEx Flags (0x20000) are not handled, yet!
fixme:d3dx:D3DXGetShaderConstantTableEx Flags (0x20000) are not handled, yet!
fixme:d3dx:D3DXGetShaderConstantTableEx Flags (0x20000) are not handled, yet!
fixme:d3dx:D3DXGetShaderConstantTableEx Flags (0x20000) are not handled, yet!
fixme:d3dx:D3DXGetShaderConstantTableEx Flags (0x20000) are not handled, yet!
fixme:d3dx:D3DXGetShaderConstantTableEx Flags (0x20000) are not handled, yet!
fixme:d3dx:D3DXGetShaderConstantTableEx Flags (0x20000) are not handled, yet!
fixme:d3dx:D3DXGetShaderConstantTableEx Flags (0x20000) are not handled, yet!
fixme:d3dx:D3DXGetShaderConstantTableEx Flags (0x20000) are not handled, yet!
fixme:d3dx:D3DXGetShaderConstantTableEx Flags (0x20000) are not handled, yet!
fixme:d3dx:D3DXGetShaderConstantTableEx Flags (0x20000) are not handled, yet!
fixme:d3dx:D3DXGetShaderConstantTableEx Flags (0x20000) are not handled, yet!
fixme:d3dx:D3DXGetShaderConstantTableEx Flags (0x20000) are not handled, yet!
fixme:d3dx:D3DXGetShaderConstantTableEx Flags (0x20000) are not handled, yet!
fixme:d3dx:D3DXGetShaderConstantTableEx Flags (0x20000) are not handled, yet!
fixme:d3dx:D3DXGetShaderConstantTableEx Flags (0x20000) are not handled, yet!
fixme:d3dx:D3DXGetShaderConstantTableEx Flags (0x20000) are not handled, yet!
fixme:d3dx:D3DXGetShaderConstantTableEx Flags (0x20000) are not handled, yet!
fixme:d3dx:D3DXGetShaderConstantTableEx Flags (0x20000) are not handled, yet!
fixme:d3dx:D3DXGetShaderConstantTableEx Flags (0x20000) are not handled, yet!
fixme:d3dx:D3DXGetShaderConstantTableEx Flags (0x20000) are not handled, yet!
fixme:d3dx:D3DXGetShaderConstantTableEx Flags (0x20000) are not handled, yet!
fixme:d3dx:D3DXGetShaderConstantTableEx Flags (0x20000) are not handled, yet!
fixme:d3dx:D3DXGetShaderConstantTableEx Flags (0x20000) are not handled, yet!
fixme:d3dx:D3DXGetShaderConstantTableEx Flags (0x20000) are not handled, yet!
fixme:d3dx:D3DXGetShaderConstantTableEx Flags (0x20000) are not handled, yet!
fixme:d3dx:D3DXGetShaderConstantTableEx Flags (0x20000) are not handled, yet!
fixme:d3dx:D3DXGetShaderConstantTableEx Flags (0x20000) are not handled, yet!
fixme:d3dx:D3DXGetShaderConstantTableEx Flags (0x20000) are not handled, yet!
fixme:d3dx:D3DXGetShaderConstantTableEx Flags (0x20000) are not handled, yet!
fixme:d3dx:D3DXGetShaderConstantTableEx Flags (0x20000) are not handled, yet!
fixme:d3dx:D3DXGetShaderConstantTableEx Flags (0x20000) are not handled, yet!
fixme:d3dx:D3DXGetShaderConstantTableEx Flags (0x20000) are not handled, yet!
fixme:d3dx:D3DXGetShaderConstantTableEx Flags (0x20000) are not handled, yet!
fixme:d3dx:D3DXGetShaderConstantTableEx Flags (0x20000) are not handled, yet!
fixme:d3dx:D3DXGetShaderConstantTableEx Flags (0x20000) are not handled, yet!
fixme:d3dx:D3DXGetShaderConstantTableEx Flags (0x20000) are not handled, yet!
fixme:d3dx:D3DXGetShaderConstantTableEx Flags (0x20000) are not handled, yet!
fixme:d3dx:D3DXGetShaderConstantTableEx Flags (0x20000) are not handled, yet!
fixme:d3dx:D3DXGetShaderConstantTableEx Flags (0x20000) are not handled, yet!
fixme:d3dx:D3DXGetShaderConstantTableEx Flags (0x20000) are not handled, yet!
fixme:d3dx:D3DXGetShaderConstantTableEx Flags (0x20000) are not handled, yet!
fixme:d3dx:D3DXGetShaderConstantTableEx Flags (0x20000) are not handled, yet!
fixme:d3dx:D3DXGetShaderConstantTableEx Flags (0x20000) are not handled, yet!
fixme:d3dx:D3DXGetShaderConstantTableEx Flags (0x20000) are not handled, yet!
fixme:d3dx:D3DXGetShaderConstantTableEx Flags (0x20000) are not handled, yet!
fixme:d3dx:D3DXGetShaderConstantTableEx Flags (0x20000) are not handled, yet!
fixme:d3dx:D3DXGetShaderConstantTableEx Flags (0x20000) are not handled, yet!
fixme:d3dx:D3DXGetShaderConstantTableEx Flags (0x20000) are not handled, yet!
fixme:d3dx:D3DXGetShaderConstantTableEx Flags (0x20000) are not handled, yet!
fixme:d3dx:D3DXGetShaderConstantTableEx Flags (0x20000) are not handled, yet!
fixme:d3dx:D3DXGetShaderConstantTableEx Flags (0x20000) are not handled, yet!
fixme:d3dx:D3DXGetShaderConstantTableEx Flags (0x20000) are not handled, yet!
fixme:d3dx:D3DXLoadSurfaceFromMemory Format conversion missing 0x35545844 -> 0x1c
fixme:d3dx:D3DXLoadSurfaceFromMemory Format conversion missing 0x35545844 -> 0x1c
fixme:d3dx:D3DXLoadSurfaceFromMemory Format conversion missing 0x35545844 -> 0x1c
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:winediag:AUDDRV_GetAudioEndpoint Winepulse is not officially supported by the wine project
fixme:winediag:AUDDRV_GetAudioEndpoint For sound related feedback and support, please visit http://ubuntuforums.org/showthread.php?t=1960599
err:ole:CoInitializeEx Attempt to change threading model of this apartment from multi-threaded to apartment threaded
err:ole:CoInitializeEx Attempt to change threading model of this apartment from multi-threaded to apartment threaded
fixme:d3dx:D3DXLoadSurfaceFromMemory Format conversion missing 0x31545844 -> 0x1c
fixme:d3dx:D3DXLoadSurfaceFromMemory Format conversion missing 0x31545844 -> 0x1c
fixme:d3dx:D3DXLoadSurfaceFromMemory Format conversion missing 0x31545844 -> 0x1c
fixme:d3dx:D3DXLoadSurfaceFromMemory Format conversion missing 0x31545844 -> 0x1c
fixme:d3dx:D3DXLoadSurfaceFromMemory Format conversion missing 0x31545844 -> 0x1c
fixme:d3dx:D3DXLoadSurfaceFromMemory Format conversion missing 0x31545844 -> 0x1c
fixme:d3dx:D3DXLoadSurfaceFromMemory Format conversion missing 0x31545844 -> 0x1c
fixme:d3dx:D3DXLoadSurfaceFromMemory Format conversion missing 0x31545844 -> 0x1c
fixme:d3dx:D3DXLoadSurfaceFromMemory Format conversion missing 0x31545844 -> 0x1c
fixme:d3dx:D3DXLoadSurfaceFromMemory Format conversion missing 0x31545844 -> 0x1c
fixme:d3dx:D3DXLoadSurfaceFromMemory Format conversion missing 0x31545844 -> 0x1c
fixme:d3dx:D3DXLoadSurfaceFromMemory Format conversion missing 0x31545844 -> 0x1c
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:hlsl_parser:hlsl_parse Array.
err:d3dcompiler:compile_shader HLSL shader parsing failed.
fixme:thread:SetThreadIdealProcessor (0x9c4): stub
fixme:thread:SetThreadIdealProcessor (0x9c0): stub
fixme:thread:SetThreadIdealProcessor (0x9c4): stub
err:ole:CoInitializeEx Attempt to change threading model of this apartment from multi-threaded to apartment threaded
fixme:xinput:XInputGetState (0 0xabae990)
fixme:wtsapi:WTSUnRegisterSessionNotification Stub 0x20024