errors with oblivion launching

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Arthur Squassabia

errors with oblivion launching

Post by Arthur Squassabia »

to get oblivion working in wire i've followed the guide at
http://www.uesp.net/wiki/Oblivion:Linux

I'm using openSuSE 11.0 and wine 1.1.0

Thanks in advance for any help

when i ran OblivionLauncher.exe i get this:


artsq@dominator:~/.wine/drive_c/Program Files/Bethesda Softworks/Oblivion>
wine ./OblivionLauncher.exe
fixme:win:SetLayeredWindowAttributes (0x10026,0x00000000,0,2): stub!
fixme:win:EnumDisplayDevicesW ((null),0,0x32f3dc,0x00000000), stub!
fixme:d3d:test_pbo_functionality >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION
(0x502) from Loading the PBO test texture
@ directx.c / 3563
fixme:win:SetLayeredWindowAttributes (0x10026,0x00000000,35,2): stub!
fixme:win:SetLayeredWindowAttributes (0x10026,0x00000000,70,2): stub!
fixme:win:SetLayeredWindowAttributes (0x10026,0x00000000,105,2): stub!
fixme:win:SetLayeredWindowAttributes (0x10026,0x00000000,140,2): stub!
fixme:win:SetLayeredWindowAttributes (0x10026,0x00000000,175,2): stub!
fixme:win:SetLayeredWindowAttributes (0x10026,0x00000000,210,2): stub!
fixme:win:SetLayeredWindowAttributes (0x10026,0x00000000,245,2): stub!
fixme:win:SetLayeredWindowAttributes (0x10026,0x00000000,255,2): stub!
fixme:wave:wodPlayer_Reset shouldn't have headers left
err:module:find_forwarded_export module not found for forward
'd3dx9_36.D3DXGetPixelShaderProfile' used by
L"C:\\windows\\system32\\d3dx9_27.dll"
err:module:find_forwarded_export module not found for forward
'd3dx9_36.D3DXGetVertexShaderProfile' used by
L"C:\\windows\\system32\\d3dx9_27.dll"
err:module:find_forwarded_export module not found for forward
'd3dx9_36.D3DXCompileShader' used by L"C:\\windows\\system32\\d3dx9_27.dll"
artsq@dominator:~/.wine/drive_c/Program Files/Bethesda Softworks/Oblivion>
err:module:find_forwarded_export module not found for forward
'd3dx9_36.D3DXCompileShaderFromFileA' used by
L"C:\\windows\\system32\\d3dx9_27.dll"
err:module:find_forwarded_export module not found for forward
'd3dx9_36.D3DXGetShaderConstantTable' used by
L"C:\\windows\\system32\\d3dx9_27.dll"
err:module:find_forwarded_export module not found for forward
'd3dx9_36.D3DXVec4Transform' used by L"C:\\windows\\system32\\d3dx9_27.dll"
err:module:find_forwarded_export module not found for forward
'd3dx9_36.D3DXVec3Normalize' used by L"C:\\windows\\system32\\d3dx9_27.dll"
err:module:find_forwarded_export module not found for forward
'd3dx9_36.D3DXVec3TransformCoord' used by
L"C:\\windows\\system32\\d3dx9_27.dll"
err:module:find_forwarded_export module not found for forward
'd3dx9_36.D3DXGetImageInfoFromFileInMemory' used by
L"C:\\windows\\system32\\d3dx9_27.dll"
err:module:find_forwarded_export module not found for forward
'd3dx9_36.D3DXCreateTextureFromFileInMemory' used by
L"C:\\windows\\system32\\d3dx9_27.dll"
err:module:find_forwarded_export module not found for forward
'd3dx9_36.D3DXCreateCubeTextureFromFileInMemory' used by
L"C:\\windows\\system32\\d3dx9_27.dll"
err:module:find_forwarded_export module not found for forward
'd3dx9_36.D3DXCreateVolumeTextureFromFileInMemory' used by
L"C:\\windows\\system32\\d3dx9_27.dll"
err:module:find_forwarded_export module not found for forward
'd3dx9_36.D3DXCreateTexture' used by L"C:\\windows\\system32\\d3dx9_27.dll"
err:module:find_forwarded_export module not found for forward
'd3dx9_36.D3DXLoadSurfaceFromSurface' used by
L"C:\\windows\\system32\\d3dx9_27.dll"
err:module:find_forwarded_export module not found for forward
'd3dx9_36.D3DXSaveTextureToFileA' used by
L"C:\\windows\\system32\\d3dx9_27.dll"
err:module:find_forwarded_export module not found for forward
'd3dx9_36.D3DXCreateTextureFromFileA' used by
L"C:\\windows\\system32\\d3dx9_27.dll"
err:module:find_forwarded_export module not found for forward
'd3dx9_36.D3DXAssembleShader' used by L"C:\\windows\\system32\\d3dx9_27.dll"
err:module:find_forwarded_export module not found for forward
'd3dx9_36.D3DXMatrixTranspose' used by
L"C:\\windows\\system32\\d3dx9_27.dll"
err:module:find_forwarded_export module not found for forward
'd3dx9_36.D3DXMatrixMultiply' used by L"C:\\windows\\system32\\d3dx9_27.dll"
err:module:find_forwarded_export module not found for forward
'd3dx9_36.D3DXPlaneTransform' used by L"C:\\windows\\system32\\d3dx9_27.dll"
err:module:find_forwarded_export module not found for forward
'd3dx9_36.D3DXPlaneNormalize' used by L"C:\\windows\\system32\\d3dx9_27.dll"
err:module:find_forwarded_export module not found for forward
'd3dx9_36.D3DXVec3TransformNormal' used by
L"C:\\windows\\system32\\d3dx9_27.dll"
err:module:find_forwarded_export module not found for forward
'd3dx9_36.D3DXMatrixInverse' used by L"C:\\windows\\system32\\d3dx9_27.dll"
err:module:find_forwarded_export module not found for forward
'd3dx9_36.D3DXMatrixRotationYawPitchRoll' used by
L"C:\\windows\\system32\\d3dx9_27.dll"
err:module:find_forwarded_export module not found for forward
'd3dx9_36.D3DXAssembleShaderFromFileA' used by
L"C:\\windows\\system32\\d3dx9_27.dll"
fixme:win:EnumDisplayDevicesW ((null),0,0x33ef4c,0x00000000), stub!
fixme:d3d:test_pbo_functionality >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION
(0x502) from Loading the PBO test texture
@ directx.c / 3563
err:d3d:WineD3D_ChoosePixelFormat Can't find a suitable iPixelFormat
wine: Call from 0x6c5851 to unimplemented function
d3dx9_27.dll.D3DXGetImageInfoFromFileInMemory, aborting
wine: Unimplemented function d3dx9_27.dll.D3DXGetImageInfoFromFileInMemory
called at address 0x6c5851 (thread 001b), starting debugger...
Unhandled exception: unimplemented function
d3dx9_27.dll.D3DXGetImageInfoFromFileInMemory called in 32-bit code
(0x7bc47010).
Register dump:
CS:0073 SS:007b DS:007b ES:007b FS:0033 GS:003b
EIP:7bc47010 ESP:0033ec58 EBP:0033ecbc EFLAGS:00000202( - 00 - - I1)
EAX:00aa0fba EBX:7bc8aff4 ECX:0033ed00 EDX:00ad4984
ESI:0033ec64 EDI:0178e780
Stack dump:
0x0033ec58: 016d0d0c 016cc00c 016d0d0c 80000100
0x0033ec68: 00000001 00000000 006c5851 00000002
0x0033ec78: 00aa1184 00aa0fba 004018ef 0178e980
0x0033ec88: 0178e778 0178e980 00401a09 7bc3369f
0x0033ec98: 0178e980 0178e980 0000ab38 00401027
0x0033eca8: 00ad4980 00401da8 0168cef0 0168cef0
Backtrace:
=>1 0x7bc47010 stub_entry_point+0x50() in ntdll (0x0033ecbc)
2 0x006c5851 in oblivion (+0x2c5851) (0x0000ab38)
3 0x00000000 (0x00000000)
0x7bc47010 stub_entry_point+0x50 in ntdll: subl $4,%esp
Modules:
Module Address Debug info Name (95 modules)
PE 400000- b59000 Export oblivion
PE 18000000-18068000 Deferred binkw32
ELF 7b800000-7b934000 Deferred kernel32<elf>
\-PE 7b820000-7b934000 \ kernel32
ELF 7bc00000-7bca7000 Export ntdll<elf>
\-PE 7bc10000-7bca7000 \ ntdll
ELF 7bf00000-7bf04000 Deferred <wine-loader>
ELF 7cb0d000-7dbaf000 Deferred fglrx_dri.so
ELF 7dbaf000-7dbbd000 Deferred libgcc_s.so.1
ELF 7dbbd000-7dc37000 Deferred libgl.so.1
ELF 7dc4c000-7dd62000 Deferred wined3d<elf>
\-PE 7dc60000-7dd62000 \ wined3d
ELF 7dd62000-7dd93000 Deferred d3d9<elf>
\-PE 7dd70000-7dd93000 \ d3d9
ELF 7e177000-7e19f000 Deferred msacm32<elf>
\-PE 7e180000-7e19f000 \ msacm32
ELF 7e19f000-7e1b8000 Deferred msacm32<elf>
\-PE 7e1a0000-7e1b8000 \ msacm32
ELF 7e1b8000-7e270000 Deferred libasound.so.2
ELF 7e270000-7e285000 Deferred midimap<elf>
\-PE 7e280000-7e285000 \ midimap
ELF 7e285000-7e2bc000 Deferred winealsa<elf>
\-PE 7e290000-7e2bc000 \ winealsa
ELF 7e2bc000-7e2ef000 Deferred uxtheme<elf>
\-PE 7e2c0000-7e2ef000 \ uxtheme
ELF 7e2ef000-7e2f9000 Deferred libxcursor.so.1
ELF 7e2f9000-7e2ff000 Deferred libxfixes.so.3
ELF 7e2ff000-7e303000 Deferred libxcomposite.so.1
ELF 7e303000-7e30b000 Deferred libxrandr.so.2
ELF 7e30b000-7e315000 Deferred libxrender.so.1
ELF 7e315000-7e319000 Deferred libxinerama.so.1
ELF 7e319000-7e33a000 Deferred imm32<elf>
\-PE 7e320000-7e33a000 \ imm32
ELF 7e33a000-7e353000 Deferred libxcb.so.1
ELF 7e353000-7e356000 Deferred libxcb-xlib.so.0
ELF 7e356000-7e35a000 Deferred libxau.so.6
ELF 7e35a000-7e47b000 Deferred libx11.so.6
ELF 7e47b000-7e48a000 Deferred libxext.so.6
ELF 7e48a000-7e490000 Deferred libxxf86vm.so.1
ELF 7e490000-7e4aa000 Deferred libice.so.6
ELF 7e4aa000-7e4b3000 Deferred libsm.so.6
ELF 7e4bd000-7e4c6000 Deferred librt.so.1
ELF 7e4c8000-7e562000 Deferred winex11<elf>
\-PE 7e4e0000-7e562000 \ winex11
ELF 7e61d000-7e644000 Deferred libexpat.so.1
ELF 7e644000-7e672000 Deferred libfontconfig.so.1
ELF 7e672000-7e686000 Deferred libz.so.1
ELF 7e686000-7e6f9000 Deferred libfreetype.so.6
ELF 7e70e000-7e73b000 Deferred ws2_32<elf>
\-PE 7e720000-7e73b000 \ ws2_32
ELF 7e73b000-7e756000 Deferred wsock32<elf>
\-PE 7e740000-7e756000 \ wsock32
ELF 7e756000-7e770000 Deferred d3dx9_27<elf>
\-PE 7e760000-7e770000 \ d3dx9_27
ELF 7e770000-7e78b000 Deferred version<elf>
\-PE 7e780000-7e78b000 \ version
ELF 7e78b000-7e7e6000 Deferred shlwapi<elf>
\-PE 7e7a0000-7e7e6000 \ shlwapi
ELF 7e7e6000-7e8fb000 Deferred shell32<elf>
\-PE 7e800000-7e8fb000 \ shell32
ELF 7e8fb000-7e947000 Deferred dsound<elf>
\-PE 7e900000-7e947000 \ dsound
ELF 7e947000-7e9db000 Deferred winmm<elf>
\-PE 7e950000-7e9db000 \ winmm
ELF 7e9db000-7e9ee000 Deferred libresolv.so.2
ELF 7e9ee000-7ea0d000 Deferred iphlpapi<elf>
\-PE 7e9f0000-7ea0d000 \ iphlpapi
ELF 7ea0d000-7ea71000 Deferred rpcrt4<elf>
\-PE 7ea20000-7ea71000 \ rpcrt4
ELF 7ea71000-7eb17000 Deferred ole32<elf>
\-PE 7ea80000-7eb17000 \ ole32
ELF 7eb17000-7eb4f000 Deferred dinput<elf>
\-PE 7eb20000-7eb4f000 \ dinput
ELF 7eb4f000-7eb68000 Deferred dinput8<elf>
\-PE 7eb50000-7eb68000 \ dinput8
ELF 7eb68000-7ebbb000 Deferred advapi32<elf>
\-PE 7eb70000-7ebbb000 \ advapi32
ELF 7ebbb000-7ec5b000 Deferred gdi32<elf>
\-PE 7ebd0000-7ec5b000 \ gdi32
ELF 7ec5b000-7eda8000 Deferred user32<elf>
\-PE 7ec80000-7eda8000 \ user32
ELF 7eda8000-7ee6d000 Deferred comctl32<elf>
\-PE 7edb0000-7ee6d000 \ comctl32
ELF 7ee6d000-7ee84000 Deferred libnsl.so.1
ELF 7ee84000-7ee8d000 Deferred libnss_compat.so.2
ELF 7ee8d000-7eea2000 Deferred lz32<elf>
\-PE 7ee90000-7eea2000 \ lz32
ELF 7efc5000-7efeb000 Deferred libm.so.6
ELF 7efeb000-7eff6000 Deferred libnss_files.so.2
ELF 7eff6000-7f000000 Deferred libnss_nis.so.2
ELF b7dbf000-b7dc3000 Deferred libdl.so.2
ELF b7dc3000-b7f06000 Deferred libc.so.6
ELF b7f06000-b7f1e000 Deferred libpthread.so.0
ELF b7f33000-b806a000 Deferred libwine.so.1
ELF b806b000-b8088000 Deferred ld-linux.so.2
Threads:
process tid prio (all id:s are in hex)
0000000c
00000013 0
00000012 0
0000000e 0
0000000d 0
0000000f
00000015 0
00000014 0
00000011 0
00000010 0
00000018
00000019 0
0000001a (D) C:\Program Files\Bethesda Softworks\Oblivion\Oblivion.exe
00000020 -1
0000001f -1
0000001e 15
0000001d 15
0000001c 0
0000001b 0 <==
Backtrace:
=>1 0x7bc47010 stub_entry_point+0x50() in ntdll (0x0033ecbc)
2 0x006c5851 in oblivion (+0x2c5851) (0x0000ab38)
3 0x00000000 (0x00000000)
wine: Call from 0x6c5851 to unimplemented function
d3dx9_27.dll.D3DXGetImageInfoFromFileInMemory, aborting
wine: Call from 0x6c5851 to unimplemented function
d3dx9_27.dll.D3DXGetImageInfoFromFileInMemory, aborting
fixme:winmm:MMDRV_Exit Closing while ll-driver open
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vitamin
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Moderator
Posts: 6605
Joined: Sat Feb 23, 2008 2:29 pm

Re: errors with oblivion launching

Post by vitamin »

Arthur Squassabia wrote:err:module:find_forwarded_export module not found for forward 'd3dx9_36.D3DXGetPixelShaderProfile' used by
L"C:\\windows\\system32\\d3dx9_27.dll"
You need native d3dx9_26.dll and d3dx9_27.dll. Put them into ~/.wine/drive_c/windows/system32.
Arthur Squassabia

errors with oblivion launching

Post by Arthur Squassabia »

On Mon, Jun 30, 2008 at 10:53 AM, vitamin <[email protected]> wrote:
Arthur Squassabia wrote:
err:module:find_forwarded_export module not found for forward
'd3dx9_36.D3DXGetPixelShaderProfile' used by
L"C:\\windows\\system32\\d3dx9_27.dll"
You need native d3dx9_26.dll and d3dx9_27.dll. Put them into
~/.wine/drive_c/windows/system32.

just to make sure, the d3dx9_26.dll and d3dx9_27.dll that come with wine are
not ok even if overridden in winecfg to native?


also is there a website that explains some of the wine debugging output so
that i can attempt to fix some of my errors instead of having to ask every
time?

--
"Black holes are where god divided by Zero."
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dimesio
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Posts: 13367
Joined: Tue Mar 25, 2008 10:30 pm

Post by dimesio »

just to make sure, the d3dx9_26.dll and d3dx9_27.dll that come with wine are not ok even if overridden in winecfg to native?
If you're talking about the files in Wine's fake windows/system32 directory, those are not real dlls. Those are dummy files to fool apps that check that directory to see if they exist. To override Wine's builtin dlls you have to copy real Windows dlls to that directory and set the override in winecfg.
vitamin
Moderator
Moderator
Posts: 6605
Joined: Sat Feb 23, 2008 2:29 pm

Re: errors with oblivion launching

Post by vitamin »

Arthur Squassabia wrote:On Mon, Jun 30, 2008 at 10:53 AM, vitamin <[email protected]> wrote:
Arthur Squassabia wrote:
err:module:find_forwarded_export module not found for forward
'd3dx9_36.D3DXGetPixelShaderProfile' used by
L"C:\\windows\\system32\\d3dx9_27.dll"
You need native d3dx9_26.dll and d3dx9_27.dll. Put them into
~/.wine/drive_c/windows/system32.

just to make sure, the d3dx9_26.dll and d3dx9_27.dll that come with wine are
not ok even if overridden in winecfg to native?
Overriding a dll to native means forcing Wine to use native dlls (real windows dlls) instead of Wine's own. What you might find in system32 directory without installing anything are not "real" dlls.

Arthur Squassabia wrote:also is there a website that explains some of the wine debugging output so
that i can attempt to fix some of my errors instead of having to ask every
time?
http://wiki.winehq.org/FAQ
Arthur Squassabia

errors with oblivion launching

Post by Arthur Squassabia »

On Mon, Jun 30, 2008 at 5:09 PM, vitamin <[email protected]> wrote:
Arthur Squassabia wrote:
On Mon, Jun 30, 2008 at 10:53 AM, vitamin <[email protected]>
wrote:
Arthur Squassabia wrote:
'd3dx9_36.D3DXGetPixelShaderProfile' used by
You need native d3dx9_26.dll and d3dx9_27.dll. Put them into
~/.wine/drive_c/windows/system32.


just to make sure, the d3dx9_26.dll and d3dx9_27.dll that come with wine
are
not ok even if overridden in winecfg to native?
Overriding a dll to native means forcing Wine to use native dlls (real
windows dlls) instead of Wine's own. What you might find in system32
directory without installing anything are not "real" dlls.



Arthur Squassabia wrote:
also is there a website that explains some of the wine debugging output
so
that i can attempt to fix some of my errors instead of having to ask
every
time?
http://wiki.winehq.org/FAQ



artsq@dominator:~/.wine/drive_c/Program Files/Bethesda Softworks/Oblivion>
wine OblivionLauncher.exe
fixme:win:SetLayeredWindowAttributes (0x10026,0x00000000,0,2): stub!
fixme:win:EnumDisplayDevicesW ((null),0,0x32f3dc,0x00000000), stub!
fixme:d3d:test_pbo_functionality >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION
(0x502) from Loading the PBO test texture
@ directx.c / 3563
fixme:win:SetLayeredWindowAttributes (0x10026,0x00000000,35,2): stub!
fixme:win:SetLayeredWindowAttributes (0x10026,0x00000000,70,2): stub!
fixme:win:SetLayeredWindowAttributes (0x10026,0x00000000,105,2): stub!
fixme:win:SetLayeredWindowAttributes (0x10026,0x00000000,140,2): stub!
fixme:win:SetLayeredWindowAttributes (0x10026,0x00000000,175,2): stub!
fixme:win:SetLayeredWindowAttributes (0x10026,0x00000000,210,2): stub!
fixme:win:SetLayeredWindowAttributes (0x10026,0x00000000,245,2): stub!
fixme:win:SetLayeredWindowAttributes (0x10026,0x00000000,255,2): stub!
artsq@dominator:~/.wine/drive_c/Program Files/Bethesda Softworks/Oblivion>
fixme:win:EnumDisplayDevicesW ((null),0,0x33efd4,0x00000000), stub!
fixme:d3d:test_pbo_functionality >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION
(0x502) from Loading the PBO test texture
@ directx.c / 3563
err:d3d:WineD3D_ChoosePixelFormat Can't find a suitable iPixelFormat
fixme:dinput:SysMouseAImpl_Acquire Clipping cursor to (0,0)-(640,480)
err:d3d:WineD3D_ChoosePixelFormat Can't find a suitable iPixelFormat
wine: Unhandled page fault on read access to 0x00000cb0 at address
0x7c0d1fe9 (thread 001f), starting debugger...
Unhandled exception: page fault on read access to 0x00000cb0 in 32-bit code
(0x7c0d1fe9).
Register dump:
CS:0073 SS:007b DS:007b ES:007b FS:0033 GS:003b
EIP:7c0d1fe9 ESP:734bd198 EBP:734bd22c EFLAGS:00010246( - 00 -RIZP1)
EAX:00000000 EBX:7dd16ff4 ECX:00175a18 EDX:7dd17ca0
ESI:001453a8 EDI:00000000
Stack dump:
0x734bd198: 0000007b 7c0d241c 7dc8aa32 00008775
0x734bd1a8: 734bd210 00000302 00000302 00008578
0x734bd1b8: 00008578 00001702 7dd16ff4 00000002
0x734bd1c8: 00000000 734bd22c 7dc9cc52 001453a8
0x734bd1d8: 00000001 00000000 00000002 00000002
0x734bd1e8: 00000001 00000001 3f800000 00000000
Backtrace:
=>1 0x7c0d1fe9 (0x734bd22c)
2 0x7dc386c8 ActivateContext+0x548() in wined3d (0x734bd4ec)
3 0x7dc733e2 drawPrimitive+0x1b2() in wined3d (0x734bd86c)
4 0x7dc46e7c IWineD3DDeviceImpl_DrawPrimitiveUP+0xdc() in wined3d
(0x734bd8ac)
5 0x7dd3194f IDirect3DDevice9Impl_DrawPrimitiveUP+0x8f() in d3d9
(0x734bd8dc)
6 0x0040f871 in oblivion (+0xf871) (0x00000000)
0x7c0d1fe9: jmp *0xcb0(%eax)
Modules:
Module Address Debug info Name (96 modules)
PE 400000- baf000 Export oblivion
PE bb0000- dff000 Deferred d3dx9_27
PE 18000000-18068000 Deferred binkw32
ELF 7b800000-7b934000 Deferred kernel32<elf>
\-PE 7b820000-7b934000 \ kernel32
ELF 7bc00000-7bca7000 Deferred ntdll<elf>
\-PE 7bc10000-7bca7000 \ ntdll
ELF 7bf00000-7bf04000 Deferred <wine-loader>
ELF 7cac6000-7db68000 Deferred fglrx_dri.so
ELF 7db68000-7db76000 Deferred libgcc_s.so.1
ELF 7db76000-7dbf0000 Deferred libgl.so.1
ELF 7dc05000-7dd1b000 Export wined3d<elf>
\-PE 7dc20000-7dd1b000 \ wined3d
ELF 7dd1b000-7dd4c000 Export d3d9<elf>
\-PE 7dd20000-7dd4c000 \ d3d9
ELF 7e135000-7e15d000 Deferred msacm32<elf>
\-PE 7e140000-7e15d000 \ msacm32
ELF 7e15d000-7e176000 Deferred msacm32<elf>
\-PE 7e160000-7e176000 \ msacm32
ELF 7e176000-7e17f000 Deferred librt.so.1
ELF 7e17f000-7e237000 Deferred libasound.so.2
ELF 7e237000-7e26e000 Deferred winealsa<elf>
\-PE 7e240000-7e26e000 \ winealsa
ELF 7e26e000-7e2a1000 Deferred uxtheme<elf>
\-PE 7e270000-7e2a1000 \ uxtheme
ELF 7e2a1000-7e2ab000 Deferred libxcursor.so.1
ELF 7e2ab000-7e2b1000 Deferred libxfixes.so.3
ELF 7e2b1000-7e2b5000 Deferred libxcomposite.so.1
ELF 7e2b5000-7e2bd000 Deferred libxrandr.so.2
ELF 7e2bd000-7e2c7000 Deferred libxrender.so.1
ELF 7e2c7000-7e2cb000 Deferred libxinerama.so.1
ELF 7e2cb000-7e2ec000 Deferred imm32<elf>
\-PE 7e2d0000-7e2ec000 \ imm32
ELF 7e2ec000-7e305000 Deferred libxcb.so.1
ELF 7e305000-7e309000 Deferred libxau.so.6
ELF 7e309000-7e42a000 Deferred libx11.so.6
ELF 7e42a000-7e439000 Deferred libxext.so.6
ELF 7e439000-7e43f000 Deferred libxxf86vm.so.1
ELF 7e43f000-7e459000 Deferred libice.so.6
ELF 7e459000-7e462000 Deferred libsm.so.6
ELF 7e462000-7e477000 Deferred midimap<elf>
\-PE 7e470000-7e477000 \ midimap
ELF 7e477000-7e511000 Deferred winex11<elf>
\-PE 7e490000-7e511000 \ winex11
ELF 7e5cc000-7e5f3000 Deferred libexpat.so.1
ELF 7e5f3000-7e621000 Deferred libfontconfig.so.1
ELF 7e621000-7e635000 Deferred libz.so.1
ELF 7e635000-7e6a8000 Deferred libfreetype.so.6
ELF 7e6a8000-7e6ab000 Deferred libxcb-xlib.so.0
ELF 7e6bd000-7e6ea000 Deferred ws2_32<elf>
\-PE 7e6d0000-7e6ea000 \ ws2_32
ELF 7e6ea000-7e705000 Deferred wsock32<elf>
\-PE 7e6f0000-7e705000 \ wsock32
ELF 7e705000-7e770000 Deferred msvcrt<elf>
\-PE 7e720000-7e770000 \ msvcrt
ELF 7e770000-7e78b000 Deferred version<elf>
\-PE 7e780000-7e78b000 \ version
ELF 7e78b000-7e7e6000 Deferred shlwapi<elf>
\-PE 7e7a0000-7e7e6000 \ shlwapi
ELF 7e7e6000-7e8fb000 Deferred shell32<elf>
\-PE 7e800000-7e8fb000 \ shell32
ELF 7e8fb000-7e947000 Deferred dsound<elf>
\-PE 7e900000-7e947000 \ dsound
ELF 7e947000-7e9db000 Deferred winmm<elf>
\-PE 7e950000-7e9db000 \ winmm
ELF 7e9db000-7e9ee000 Deferred libresolv.so.2
ELF 7e9ee000-7ea0d000 Deferred iphlpapi<elf>
\-PE 7e9f0000-7ea0d000 \ iphlpapi
ELF 7ea0d000-7ea71000 Deferred rpcrt4<elf>
\-PE 7ea20000-7ea71000 \ rpcrt4
ELF 7ea71000-7eb17000 Deferred ole32<elf>
\-PE 7ea80000-7eb17000 \ ole32
ELF 7eb17000-7eb4f000 Deferred dinput<elf>
\-PE 7eb20000-7eb4f000 \ dinput
ELF 7eb4f000-7eb68000 Deferred dinput8<elf>
\-PE 7eb50000-7eb68000 \ dinput8
ELF 7eb68000-7ebbb000 Deferred advapi32<elf>
\-PE 7eb70000-7ebbb000 \ advapi32
ELF 7ebbb000-7ec5b000 Deferred gdi32<elf>
\-PE 7ebd0000-7ec5b000 \ gdi32
ELF 7ec5b000-7eda8000 Deferred user32<elf>
\-PE 7ec80000-7eda8000 \ user32
ELF 7eda8000-7ee6d000 Deferred comctl32<elf>
\-PE 7edb0000-7ee6d000 \ comctl32
ELF 7ee6d000-7ee84000 Deferred libnsl.so.1
ELF 7ee84000-7ee8d000 Deferred libnss_compat.so.2
ELF 7ee8d000-7eea2000 Deferred lz32<elf>
\-PE 7ee90000-7eea2000 \ lz32
ELF 7efc5000-7efeb000 Deferred libm.so.6
ELF 7efeb000-7eff6000 Deferred libnss_files.so.2
ELF 7eff6000-7f000000 Deferred libnss_nis.so.2
ELF b7df3000-b7df7000 Deferred libdl.so.2
ELF b7df7000-b7f3a000 Deferred libc.so.6
ELF b7f3a000-b7f52000 Deferred libpthread.so.0
ELF b7f67000-b809e000 Deferred libwine.so.1
ELF b809f000-b80bc000 Deferred ld-linux.so.2
Threads:
process tid prio (all id:s are in hex)
0000000c
00000012 0
0000000e 0
0000000d 0
0000000f
00000015 0
00000014 0
00000011 0
00000010 0
00000017
00000018 0
0000001a (D) C:\Program Files\Bethesda Softworks\Oblivion\Oblivion.exe
00000021 -1
00000020 15
0000001f 1 <==
0000001e 15
0000001c 0
0000001b 0
Backtrace:
=>1 0x7c0d1fe9 (0x734bd22c)
2 0x7dc386c8 ActivateContext+0x548() in wined3d (0x734bd4ec)
3 0x7dc733e2 drawPrimitive+0x1b2() in wined3d (0x734bd86c)
4 0x7dc46e7c IWineD3DDeviceImpl_DrawPrimitiveUP+0xdc() in wined3d
(0x734bd8ac)
5 0x7dd3194f IDirect3DDevice9Impl_DrawPrimitiveUP+0x8f() in d3d9
(0x734bd8dc)
6 0x0040f871 in oblivion (+0xf871) (0x00000000)
err:ntdll:RtlpWaitForCriticalSection section 0x7dd4b7d8 "d3d9_main.c:
d3d9_cs" wait timed out in thread 001b, blocked by 001f, retrying (60 sec)
err:ntdll:RtlpWaitForCriticalSection section 0x7e50c4c0 "x11drv_main.c:
X11DRV_CritSection" wait timed out in thread 001b, blocked by 001f, retrying
(60 sec)
fixme:winmm:MMDRV_Exit Closing while ll-driver open
err:ntdll:RtlpWaitForCriticalSection section 0x7e50c4c0 "x11drv_main.c:
X11DRV_CritSection" wait timed out in thread 001b, blocked by 001f, retrying
(60 sec)



--
"Black holes are where god divided by Zero."
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vitamin
Moderator
Moderator
Posts: 6605
Joined: Sat Feb 23, 2008 2:29 pm

Re: errors with oblivion launching

Post by vitamin »

Arthur Squassabia wrote:

Code: Select all

wine: Unhandled page fault on read access to 0x00000cb0 at address 0x7c0d1fe9 (thread 001f), starting debugger...
Unhandled exception: page fault on read access to 0x00000cb0 in 32-bit code
Backtrace:
=>1 0x7c0d1fe9 (0x734bd22c)
2 0x7dc386c8 ActivateContext+0x548() in wined3d (0x734bd4ec)
3 0x7dc733e2 drawPrimitive+0x1b2() in wined3d (0x734bd86c)
4 0x7dc46e7c IWineD3DDeviceImpl_DrawPrimitiveUP+0xdc() in wined3d (0x734bd8ac)
5 0x7dd3194f IDirect3DDevice9Impl_DrawPrimitiveUP+0x8f() in d3d9 (0x734bd8dc)
6 0x0040f871 in oblivion (+0xf871) (0x00000000)
Known problem with ATI cards.
Arthur Squassabia

errors with oblivion launching

Post by Arthur Squassabia »

On Mon, Jun 30, 2008 at 7:13 PM, vitamin <[email protected]> wrote:
Known problem with ATI cards.


O.K. I put in an nvidia card and nvidia drivers, the game now runs!! but
only the menus and status bars (health, compass etc) are visible. The game
world is just solid colors, sound and movement work



wine output

err:d3d:getColorBits Unsupported format: WINED3DFMT_A16B16G16R16F
err:d3d:IWineD3DImpl_IsPixelFormatCompatibleWithRenderFmt Unable to check
compatibility for Format=WINED3DFMT_A16B16G16R16F

err:d3d:getColorBits Unsupported format: WINED3DFMT_R32F
err:d3d:IWineD3DImpl_IsPixelFormatCompatibleWithRenderFmt Unable to check
compatibility for Format=WINED3DFMT_R32F

err:d3d:getColorBits Unsupported format: WINED3DFMT_G32R32F
err:d3d:IWineD3DImpl_IsPixelFormatCompatibleWithRenderFmt Unable to check
compatibility for Format=WINED3DFMT_G32R32F

err:d3d:getColorBits Unsupported format: WINED3DFMT_A32B32G32R32F
err:d3d:IWineD3DImpl_IsPixelFormatCompatibleWithRenderFmt Unable to check
compatibility for Format=WINED3DFMT_A32B32G32R32F

fixme:dinput:SysMouseAImpl_Acquire Clipping cursor to (0,0)-(640,480)
fixme:quartz:ACMWrapper_ConnectInput acmStreamOpen returned 512
err:quartz:Parser_Destroy pinref should be null, is 1, destroying anyway
err:quartz:FilterGraph2_RenderFile Render 80040218
fixme:quartz:FilterGraph2_RenderFile Filters in chain: L"Reader"

fixme:d3d:ActivateContext >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502)
from glDrawBuffer @ context.c / 1077
fixme:d3d:state_vertexblend Vertex blending enabled, but not supported by
hardware
fixme:d3d_surface:surface_allocate_surface >>>>>>>>>>>>>>>>>
GL_INVALID_OPERATION (0x502) from glTexImage2D @ surface.c / 340
fixme:d3d_surface:surface_allocate_surface >>>>>>>>>>>>>>>>>
GL_INVALID_OPERATION (0x502) from glTexImage2D @ surface.c / 340


all of thoes were repated about a million times in the order that they show
up in except for this one
fixme:dinput:SysMouseAImpl_Acquire Clipping cursor to (0,0)-(640,480)

it only shows up once


thanks for all of the help sofar and again TIA

--
"Black holes are where god divided by Zero."
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