I have upgraded the wine version from 1.4.2 to 1.6.2 over the debian sid repo packages.
Before the upgrade, the first level has worked and before the second level the game is always crashed.
I have read, that failures in binary packages should be reported to the packager, but i have no idea what the problem is related to.
I use debian sid with the noveau nvidia driver.
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sysiphus:~$ dpkg -l|grep nouveau
ii libdrm-nouveau2:amd64 2.4.50-1 amd64 Userspace interface to nouveau-specific kernel DRM services -- runtime
ii libdrm-nouveau2:i386 2.4.50-1 i386 Userspace interface to nouveau-specific kernel DRM services -- runtime
ii xserver-xorg-video-nouveau 1:1.0.10-1 amd64 X.Org X server -- Nouveau display driver
sysiphus:~$ dpkg -l|grep mesa
ii libegl1-mesa:amd64 10.0.1-1 amd64 free implementation of the EGL API -- runtime
ii libegl1-mesa:i386 10.0.1-1 i386 free implementation of the EGL API -- runtime
ii libegl1-mesa-dev 10.0.1-1 amd64 free implementation of the EGL API -- development files
ii libegl1-mesa-drivers:amd64 10.0.1-1 amd64 free implementation of the EGL API -- hardware drivers
ii libgl1-mesa-dev 10.0.1-1 amd64 free implementation of the OpenGL API -- GLX development files
ii libgl1-mesa-dri:amd64 10.0.1-1 amd64 free implementation of the OpenGL API -- DRI modules
ii libgl1-mesa-dri:i386 10.0.1-1 i386 free implementation of the OpenGL API -- DRI modules
ii libgl1-mesa-dri-experimental:amd64 10.0.1-1 amd64 free implementation of the OpenGL API -- Extra DRI modules
ii libgl1-mesa-glx:amd64 10.0.1-1 amd64 free implementation of the OpenGL API -- GLX runtime
ii libgl1-mesa-glx:i386 10.0.1-1 i386 free implementation of the OpenGL API -- GLX runtime
ii libglapi-mesa:amd64 10.0.1-1 amd64 free implementation of the GL API -- shared library
ii libglapi-mesa:i386 10.0.1-1 i386 free implementation of the GL API -- shared library
ii libglu1-mesa:amd64 9.0.0-2 amd64 Mesa OpenGL utility library (GLU)
ii libglu1-mesa:i386 9.0.0-2 i386 Mesa OpenGL utility library (GLU)
ii libglu1-mesa-dev 9.0.0-2 amd64 Mesa OpenGL utility library -- development files
ii libopenvg1-mesa:amd64 9.2.2-1 amd64 free implementation of the OpenVG API -- runtime
ii libosmesa6:amd64 10.0.1-1 amd64 Mesa Off-screen rendering extension
ii libosmesa6-dev 10.0.1-1 amd64 Mesa Off-screen rendering extension -- development files
ii mesa-common-dev 10.0.1-1 amd64 Developer documentation for Mesa
ii mesa-utils
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sysiphus:~/.wine/drive_c/Program Files/Activision/Star Wars The Force Unleashed$ wine SWTFU_Autorun.exe
fixme:heap:HeapSetInformation (nil) 1 (nil) 0
fixme:process:SetProcessDEPPolicy (1): stub
fixme:heap:HeapSetInformation (nil) 1 (nil) 0
fixme:gameux:GameExplorerImpl_VerifyAccess (0x13bc58, L"C:\\Program Files\\Activision\\Star Wars The Force Unleashed\\AWL_Release.dll", 0x32fca4)
mdomann@sysiphus:~/.wine/drive_c/Program Files/Activision/Star Wars The Force Unleashed$ fixme:ntdll:NtQuerySystemInformation info_class SYSTEM_HANDLE_INFORMATION
fixme:ntdll:NtQueryObject Unsupported information class 3
err:rpc:I_RpcGetBuffer no binding
fixme:win:EnumDisplayDevicesW ((null),0,0x4c5ab78,0x00000000), stub!
wine: Unhandled page fault on write access to 0x0000002d at address 0x7d01d0d1 (thread 0032), starting debugger...
fixme:ole:RemUnknown_QueryInterface No interface for iid {00000019-0000-0000-c000-000000000046}