Hi.
I install arch yesterday. I install wine and install Euro Truck Simulator 2 too.
But when i try to run euro truck simulator 2, the resolution changed to 1024*768 and nothing happened.
What should i do?
Thanks and sorry for my bad english...
fixme:thread:SetThreadIdealProcessor (0x80): stub
libGL error: failed to load driver: swrast
libGL error: Try again with LIBGL_DEBUG=verbose for more details.
err:winediag:X11DRV_WineGL_InitOpenglInfo Direct rendering is disabled, most likely your 32-bit OpenGL drivers haven't been installed correctly (using GL renderer "GeForce 9800 GT/PCIe/SSE2", version "1.4 (2.1.2 NVIDIA 331.20)").
fixme:win:EnumDisplayDevicesW ((null),0,0x32f598,0x00000000), stub!
fixme:win:EnumDisplayDevicesW ((null),0,0x32ef88,0x00000000), stub!
fixme:d3d:debug_d3dformat Unrecognized 0x434f5441 (as fourcc: ATOC) WINED3DFORMAT!
fixme:d3d:wined3d_get_format Can't find format unrecognized (0x434f5441) in the format lookup table
fixme:d3d:debug_d3dformat Unrecognized 0x36314644 (as fourcc: DF16) WINED3DFORMAT!
fixme:d3d:wined3d_get_format Can't find format unrecognized (0x36314644) in the format lookup table
fixme:d3d:debug_d3dformat Unrecognized 0x34324644 (as fourcc: DF24) WINED3DFORMAT!
fixme:d3d:wined3d_get_format Can't find format unrecognized (0x34324644) in the format lookup table
fixme:d3d:debug_d3dformat Unrecognized 0x5a574152 (as fourcc: RAWZ) WINED3DFORMAT!
fixme:d3d:wined3d_get_format Can't find format unrecognized (0x5a574152) in the format lookup table
fixme:d3d9:device_init Ignoring display mode.
fixme:d3d:swapchain_init The application requested more than one back buffer, this is not properly supported.
Please configure the application to use double buffering (1 back buffer) if possible.
X Error of failed request: GLXUnsupportedPrivateRequest
Major opcode of failed request: 153 (GLX)
Minor opcode of failed request: 16 (X_GLXVendorPrivate)
Serial number of failed request: 1352
Current serial number in output stream: 1353
libGL error: failed to load driver: swrast
libGL error: Try again with LIBGL_DEBUG=verbose for more details.
err:winediag:X11DRV_WineGL_InitOpenglInfo Direct rendering is disabled, most likely your 32-bit OpenGL drivers haven't been installed correctly (using GL renderer "GeForce 9800 GT/PCIe/SSE2", version "1.4 (2.1.2 NVIDIA 331.20)").
These three lines tell you the problem.
HDArtworks I don't see how wine errors could not be more plain english than this one. Something is wrong with your video card drivers please fix. Yes 32 bit opengl drivers for you Nvidia are missing.
Attempting to use swrast should not happen if Nvidia drivers are installed correctly.
thanks a lot oiaohm.
I fix that! the game is running.
I seach about 32 opengl driver and i found my solution in arch wiki.
i install lib32-nvidia-libgl and then run the game, the game is running well!
Thanks. But the game little slow...
Any solution.
Thanks and sorry for my bad english...