fixme:keyboard:X11DRV_LoadKeyboardLayout L"00000409", 0080: stub!
fixme:keyboard:X11DRV_LoadKeyboardLayout L"0000040c", 0001: stub!
err:d3d:wined3d_adapter_init_gl_caps Received a NULL GL_RENDERER.
err:d3d:wined3d_adapter_init Failed to initialize GL caps for adapter 0x150730.
fixme:win:EnumDisplayDevicesW ((null),0,0x32d4c8,0x00000000), stub!
err:winediag:d3d_device_create The application wants to create a Direct3D device, but the current DirectDrawRenderer does not support this.
err:x11settings:X11DRV_ChangeDisplaySettingsEx No matching mode found 800x600x24 @0! (XRandR 1.2)
err:winediag:d3d_device_create The application wants to create a Direct3D device, but the current DirectDrawRenderer does not support this.
err:winediag:d3d_device_create The application wants to create a Direct3D device, but the current DirectDrawRenderer does not support this.
Any idea on how to fix ?
Thanks in advance and my apologies if answer is in the FAQ because I read it without finding an answer :/
fixme:keyboard:X11DRV_LoadKeyboardLayout L"00000409", 0080: stub!
fixme:keyboard:X11DRV_LoadKeyboardLayout L"0000040c", 0001: stub!
err:d3d:wined3d_adapter_init_gl_caps Received a NULL GL_RENDERER.
err:d3d:wined3d_adapter_init Failed to initialize GL caps for adapter 0x150a28.
fixme:win:EnumDisplayDevicesW ((null),0,0x32d4c8,0x00000000), stub!
err:winediag:d3d_device_create The application wants to create a Direct3D device, but the current DirectDrawRenderer does not support this.
err:x11settings:X11DRV_ChangeDisplaySettingsEx No matching mode found 800x600x24 @0! (desktop)
fixme:x11drv:X11DRV_desktop_SetCurrentMode Cannot change screen BPP from 32 to 16
err:winediag:d3d_device_create The application wants to create a Direct3D device, but the current DirectDrawRenderer does not support this.
err:winediag:d3d_device_create The application wants to create a Direct3D device, but the current DirectDrawRenderer does not support this.