Running game : D3D error

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Draky
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Joined: Wed Jun 12, 2013 6:17 pm

Running game : D3D error

Post by Draky »

Hello

Have installed a Jowood game but when running it, it complains about not able to switch to a "compatible" video mode.

Here is the command line errors from terminal :

Code: Select all

fixme:keyboard:X11DRV_LoadKeyboardLayout L"00000409", 0080: stub!
fixme:keyboard:X11DRV_LoadKeyboardLayout L"0000040c", 0001: stub!
err:d3d:wined3d_adapter_init_gl_caps Received a NULL GL_RENDERER.
err:d3d:wined3d_adapter_init Failed to initialize GL caps for adapter 0x150730.
fixme:win:EnumDisplayDevicesW ((null),0,0x32d4c8,0x00000000), stub!
err:winediag:d3d_device_create The application wants to create a Direct3D device, but the current DirectDrawRenderer does not support this.
err:x11settings:X11DRV_ChangeDisplaySettingsEx No matching mode found 800x600x24 @0! (XRandR 1.2)
err:winediag:d3d_device_create The application wants to create a Direct3D device, but the current DirectDrawRenderer does not support this.
err:winediag:d3d_device_create The application wants to create a Direct3D device, but the current DirectDrawRenderer does not support this.
Any idea on how to fix ?

Thanks in advance and my apologies if answer is in the FAQ because I read it without finding an answer :/
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dimesio
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Re: Running game : D3D error

Post by dimesio »

Try running in an emulated virtual desktop.
Draky
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Joined: Wed Jun 12, 2013 6:17 pm

Re: Running game : D3D error

Post by Draky »

Have tested with a 800x600 virtual desktop : same error.

Code: Select all

fixme:keyboard:X11DRV_LoadKeyboardLayout L"00000409", 0080: stub!
fixme:keyboard:X11DRV_LoadKeyboardLayout L"0000040c", 0001: stub!
err:d3d:wined3d_adapter_init_gl_caps Received a NULL GL_RENDERER.
err:d3d:wined3d_adapter_init Failed to initialize GL caps for adapter 0x150a28.
fixme:win:EnumDisplayDevicesW ((null),0,0x32d4c8,0x00000000), stub!
err:winediag:d3d_device_create The application wants to create a Direct3D device, but the current DirectDrawRenderer does not support this.
err:x11settings:X11DRV_ChangeDisplaySettingsEx No matching mode found 800x600x24 @0! (desktop)
fixme:x11drv:X11DRV_desktop_SetCurrentMode Cannot change screen BPP from 32 to 16
err:winediag:d3d_device_create The application wants to create a Direct3D device, but the current DirectDrawRenderer does not support this.
err:winediag:d3d_device_create The application wants to create a Direct3D device, but the current DirectDrawRenderer does not support this.
lahmbi5678
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Joined: Thu Aug 27, 2009 6:23 am

Re: Running game : D3D error

Post by lahmbi5678 »

Hi,

the message about NULL GL_RENDERER looks suspicious. Which graphics card do you have? Which linux (32 or 64bit)?
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