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ISO:2012-Nov-02 Ubuntu 12.10 by Acronoid
ISO:2011-Mar-06 Playing EU in Linux (ubuntu ) with a patched wine 1.3.14 by Swedave
ISO:2011-Jan-09 Entropia on Linux, IT WORKS ! by Naomi
ISO:2007-Mar-28 EU on Linux (WINE) by xpoptartx
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So people have had success with getting various versions of Entropia Universe to run on various Linux distributions. Other pages dealing with this issue include:
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ISO:2013-Feb-09 Entropia on Linux? by toad
ISO:2011-Mar-06 Comment about Entropia not crashing in Ubuntu when it does in Windows by Swedave
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In fact, there is a surprising amount of interest in getting Entropia Universe to run on various Linux distributions, no doubt, because people are waking up to the fact that vendors who refuse to deal with their own customers have merchantability issues - which, certainly, makes it not worth shelling out the big bucks on kit that may or may not function as required. In any case, there are both success stories and interest in the question of how to coax Linux into supporting Entropia Universe software. However, so far, the details of the methods are either dated or incomplete.
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Documentation, to date, from WineHQ suggests a gradual loss of interest at this end - which is what it is and no more:
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ISO:2005-Dec-19 Entropia Universe version 8 worked with instructions and a download from tytanick's site
ISO:2007-Oct-?? Entropia Universe version 9 works with very buggy graphics
ISO:2009-Aug-?? Entropia Universe 10 works with limited function (Cryengine introduced)
ISO:2010-???-?? Entropia Universe version 11 works very well except for restricted mouse action (which would not be much good for circular and spiral strafing manouvres)
ISO:201?-???-?? Entropia Universe version12 works well with the crysis_memory_wine-1.1.42.patch attached to bug 18799
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Also, there is this informative thread arising from the version 9 testing.
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Suffice it to say that nVidia cards need their own proprietary drivers before anything like this has any chance of working - that was my first mistake when installing Entropia Universe on Kubuntu. My second mistake was to fail to copy the 10Gb of dynamic content from the instance running on my Vista system instead of letting the client download and compress all 60Gbs off the server. The next problem to arise was, on the second execution of the Client, the "discovery" of corrupted of game files and the subsequent inability of the client's updater to download and overwrite the 102Mb of corrupted files. This also happens on Vista, except that the updater actually succeeds in doing the job there. However, I want to get away from operating systems that constantly root around the HDD and incessantly use bandwidth when not downloading updates or user content - all in the name of, and I quote, "new technology". New technology my foot. BSD, Ubuntu and Kubuntu don't need to thrash the hard disk and internet connection when not in use so there is no excuse when a commercially licensed operating system behaves this way without a solid, well presented and well documented reason. So I'm moving away from Windows and have absolutely no intention of dual booting a licensed system only to put up with more unexplained shenanigans which occur at the expense of my access to my hardware. But I'm digressing into a rant so, back to the task at hand...
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Something which happened with Kubuntu/Wine but not with Windows was a partial garbling of the ToS or EULA text. It seems to me that the wrong character set is being invoked and I imagine that this could cause a multitude of other problems. In any case, numerous reinstalls of Entropia Universe under various conditions have lead to the point where Wine crashes whenever Entropia's EULA form attempts to load - irrespective of how I reinstall Entropia Universe (including setups which formerly got past the EULA and into other things). Presently on my system, Wine Notepad still works, and please correct me if I am wrong, but I suspect that my Wine installation is, nevertheless, corrupted and I will have to remove and reinstall Wine.
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That makes this an opportune moment for me to ask some questions about how to best set up Wine for Entropia Universe:
- Should I set Wine as 32 or 64 bit?
- Which version of Wine is best for Entropia Universe?
- Which windows compatiblity layer (WinXP, Vista or Win7) would be best for the purpose (keeping in mind that Vista and Win7 layers do not allow the installation of any IE version below IE9 and WinXP has mandatory SP3 which is as slow as a wet week)?
- What libraries will I need?
- Given the implementation of Cryengine in Entropia Universe will I need PhysX?
- Most modern Windows software is dependent on one of a few versions of the .Net Framework (evidently Windows software needs a compatibility layer just to run on Windows
). Assuming that I may later install tools related to the game, which run on other versions of the .NET Framework, there is the question of whether to install all versions of Mono or just the latest (to cover all .NET bases)?
- Will I need any or all of the VC runtimes given that Entropia Universe and the associated tools will use different versions of the .NET Framwork and, ergo, different VC runtimes)?
- When it comes to unauthorised activity, Windows Media Player seems to be one of the worst offenders and is, quite frankly, one of a few reasons I am in such a hurry to get as far from Windows as I can. Does Windows Media Player really have to be installed on Wine for Entropia Universe to run?
- How sensitive is the DirectX issue? Is d3dx9_34.dll the only DirectX library for Entropia Universe to run on Wine or will later versions such as d3dx9_35.dll, d3dx9_36.dll, d3dx9_43.dll, d3dx10.dll or d3dx11.dll work as well?
- Aside from wininet, are there any other libraries which must be added to get things going?
And that's what I imagine I'll need before I come back with details of any failures. Thanks in advance of any help with this...