Problems running Baldur's Gate

Questions about Wine on macOS.
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kanji123
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Problems running Baldur's Gate

Post by kanji123 »

I'm trying to run Baldur's Gate, GOG.com edition with Tales of the Sword Coast. This runs fine on Lion according to AppDB. I'm using wine 1.4.1 from macports and XQuartz 2.7.4 on Mountain Lion (10.8.2), using a Geforce 9400 (imac).

So far, it will only run ok at the original resolution of 640x480, after I opt out of the fullscreen mode. At higher resolutions, the intro video runs fine, but then the graphics from the game are garbled. All black and green with tearing.
kanji123
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Re: Problems running Baldur's Gate

Post by kanji123 »

Edit: It gives this error message in the console: fixme:win:EnumDisplayDevicesW ((null),0,0x33b13c,0x00000000), stub!
err:x11settings:X11DRV_ChangeDisplaySettingsEx No matching mode found 1280x800x16 @0! (XRandR)
fixme:d3d_surface:wined3d_surface_flip Ignoring flags 0x1.

It's not just with this resolution. I think that X11 tries to render the whole screen inside a small 640x480 box on the top left so everything is messed up.
doh123
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Re: Problems running Baldur's Gate

Post by doh123 »

for $20 you could just get the enhanced Mac version and not need Wine...

http://baldursgate.com

Mac version out soon... any week now supposedly, right now they just have the iPad and Windows versions ready.
kanji123
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Re: Problems running Baldur's Gate

Post by kanji123 »

Thanks, but not what I want obviously :) I've fixed it by using a desktop space set to the right size in winecfg. Works perfectly now. I think that XRandR may be possibly broken?
doh123
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Re: Problems running Baldur's Gate

Post by doh123 »

kanji123 wrote:Thanks, but not what I want obviously :) I've fixed it by using a desktop space set to the right size in winecfg. Works perfectly now. I think that XRandR may be possibly broken?
Back when I was playing this in Wine, I always had to set Wine to be a virtual desktop for it to work right. Wineskin (3rd party) handles this better with Override->Fullscreen setting, as it runs Wine in a virtual desktop but X11 in a fullscreen mode so it all looks fullscreen, but doesn't use RandR.
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