ArmA II: Operation Arrowhead + Day Z crashes while playing

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Sirakuzi
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Posts: 2
Joined: Tue Sep 11, 2012 3:21 pm

ArmA II: Operation Arrowhead + Day Z crashes while playing

Post by Sirakuzi »

Hello, I installed Day Z mod for ArmA II: Operation Arrowhead, it's playable, but crashes time to time, usually in menu when you just start a game. I tried wine 1.5.9 and 1.5.11 with raw3.patch. I used this two guides for installation: http://forums.gentoo.org/viewtopic-t-93 ... art-0.html and http://appdb.winehq.org/objectManager.p ... &iId=25096.
I use ArchLinux and nVidia GTX 260 video card. Here is parts of my installation script:

Code: Select all

git clone git://source.winehq.org/git/wine.git ~/wine-git
cd ~/wine-git
git checkout wine-1.5.11
WINEPREFIX=$HOME/DayZ_wine-1.5.11
wget http://dl.dropbox.com/u/6901628/raw3.patch -O ../raw3.patch
git apply ../raw3.patch
./tools/make_requests
mkdir ../wine-build
cd ../wine-build
../wine-git/configure --prefix=$WINEPREFIX

make -j3
make install

export WINEPREFIX=$HOME/DayZ_wine-1.5.11/DayZ_Prefix
WINEXE=$HOME/DayZ_wine-1.5.11/bin/wine
$HOME/DayZ_wine-1.5.11/bin/winecfg

wget "http://winetricks.org/winetricks" -O ./winetricks
chmod +x ./winetricks
env WINE=$WINEXE ./winetricks d3dx9 vcrun2005 vcrun2008 corefonts
rm ./winetricks

$WINEXE /mnt/folder/AutoRun.exe #ArmA II
$WINEXE /mnt/folder1/AutoRun.exe #ArmA II: Operation Arrowhead
$WINEXE $HOME/Downloads/ARMA2OA_Update_160.exe
$WINEXE $HOME/Downloads/ARMA2OA_Update_162.exe
$WINEXE $HOME/Downloads/ARMA2_OA_Build_96751.exe
Here is configure output, but I think it's Ok?

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configure: libOSMesa 32-bit development files not found (or too old), OpenGL rendering in bitmaps won't be supported.
configure: OpenCL 32-bit development files not found, OpenCL won't be supported.
configure: libhal 32-bit development files not found, no legacy dynamic device support.
configure: lib(n)curses 32-bit development files not found, curses won't be supported.
configure: libsane 32-bit development files not found, scanners won't be supported.
configure: libgphoto2 32-bit development files not found, digital cameras won't be supported.
configure: gstreamer-0.10 base plugins 32-bit development files not found, gstreamer support disabled
configure: libcapi20 32-bit development files not found, ISDN won't be supported.
configure: libcups 32-bit development files not found, CUPS won't be supported.
configure: libgsm 32-bit development files not found, gsm 06.10 codec won't be supported.

configure: WARNING: libxslt 32-bit development files not found, xslt won't be supported.

configure: Finished.  Do 'make' to compile Wine.
After this I copy Day Z mod files to "ArmA 2\@DayZ\Addons" and run game with such script:

Code: Select all

#!/bin/bash
     
export WINEPREFIX=$HOME/DayZ_wine-1.5.11/DayZ_Prefix  #wineprefix location
WINEXE=$HOME/DayZ_wine-1.5.11/bin/wine               #location of wine executable

cd "/home/sirakuzi/DayZ_wine-1.5.11/DayZ_Prefix/drive_c/Program Files/Bohemia Interactive/ArmA 2/"
$WINEXE ./Expansion/beta/arma2oa.exe -mod=@dayz
Most time game crashes in menu when you just try to click "Multiplayer Mode" of when you choosing a server, but also game randomly crashes when you playing, and this is a problem that makes game unplayable.
Here is two full output logs:
  1. http://pastebin.com/3k6wqNJc
  2. http://pastebin.com/v3nD1K4R
I also tried switch off a sound (I made a empty "Audio" string at HKCU->Software->Wine->Drivers with regedit), but this have no effect for crashing.
It is my first time with asking such question at winehq.org, maybe I need to upload this as a bug?
I'll be very happy if someone could help me.
Sirakuzi
Newbie
Newbie
Posts: 2
Joined: Tue Sep 11, 2012 3:21 pm

Re: ArmA II: Operation Arrowhead + Day Z crashes while playi

Post by Sirakuzi »

As I understand new wine 1.5.13 has it's own implementation of rawinput patch, so I decided to install ArmA 2 + ArmaA 2: OA + Day Z with wine 1.5.13 from repo. Crashes disappear, but I had no sound in game, next I reinstalled game to 32-bit prefix and now all is fine, so problem is solved.
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