[Backtrace]Anno 2070 does not works

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Berillions
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Joined: Sat Mar 28, 2009 12:55 pm

[Backtrace]Anno 2070 does not works

Post by Berillions »

Hi everybody,

I tried to launch this game but it crash after few second. The only thing i can see is a black screen. In the output console, there isn't suspect message to find where come from the problem so i launch the game with "winedbg" and i have this :
http://pastebin.com/NmfbRhUu

I don't understand where come from the problem. In the backtrace, i see a problem with msvcr100 and msvcp100. So i installed vcrun2010 with winetricks but the crash is still present.

Thanks for your answers,
Max
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DanKegel
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Post by DanKegel »

I see the problem is also discussed here:

http://bugs.winehq.org/show_bug.cgi?id=29677

The backtrace is not very informative.

The next step is turning on a couple winedebug channels, as people
on that bug have already done, and digging for the problem there.
Since the game has a demo, wine developers can probably take this
on if they feel like it without any more logs from users.

Max, sorry I can't be much help. I'm not very familiar with 3d, and am busy.
Berillions
Level 4
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Posts: 230
Joined: Sat Mar 28, 2009 12:55 pm

Post by Berillions »

Thanks Dan,

Like i said you, i resolv the previous error but now the game does not launch totally. I see only the game cursor but not the game.
On Windows, Anno 2070 wants Pixel shader 3 to works correctly so my question is : The Pixel Shader 3 are implemented in Wine ?

Thanks
Berillions
Level 4
Level 4
Posts: 230
Joined: Sat Mar 28, 2009 12:55 pm

Post by Berillions »

When i launch the game for the first time, i have these message in output console :

Code: Select all

err:wgl:internal_SetPixelFormat Invalid operation on root_window
err:d3d:context_create Failed to set pixel format 3 on device context 0x3c8.
err:d3d:context_choose_pixel_format Can't find a suitable iPixelFormat
err:wgl:internal_SetPixelFormat Invalid operation on root_window
err:d3d:context_create Failed to set pixel format 3 on device context 0x498.
fixme:d3d:wined3d_get_format Can't find format WINED3DFMT_R24_UNORM_X8_TYPELESS (0x49) in the format lookup table
fixme:d3d:getDepthStencilBits Unsupported depth/stencil format WINED3DFMT_UNKNOWN.
err:wgl:internal_SetPixelFormat Invalid operation on root_window
err:d3d:context_create Failed to set pixel format 27 on device context 0x4a0.
err:wgl:internal_SetPixelFormat Invalid operation on root_window
err:d3d:context_create Failed to set pixel format 15 on device context 0x4a8.
err:d3d:context_choose_pixel_format Can't find a suitable iPixelFormat
err:wgl:internal_SetPixelFormat Invalid operation on root_window
err:d3d:context_create Failed to set pixel format 3 on device context 0x4b0.
err:wgl:internal_SetPixelFormat Invalid operation on root_window
err:d3d:context_create Failed to set pixel format 3 on device context 0x4b8.
err:d3d:context_choose_pixel_format Can't find a suitable iPixelFormat
err:wgl:internal_SetPixelFormat Invalid operation on root_window
err:d3d:context_create Failed to set pixel format 3 on device context 0x4c0.
fixme:d3d:wined3d_get_format Can't find format WINED3DFMT_R24_UNORM_X8_TYPELESS (0x49) in the format lookup table
fixme:d3d:getDepthStencilBits Unsupported depth/stencil format WINED3DFMT_UNKNOWN.
err:wgl:internal_SetPixelFormat Invalid operation on root_window
err:d3d:context_create Failed to set pixel format 27 on device context 0x4c8.
err:wgl:internal_SetPixelFormat Invalid operation on root_window
err:d3d:context_create Failed to set pixel format 15 on device context 0x4d0.
err:d3d:context_choose_pixel_format Can't find a suitable iPixelFormat
err:wgl:internal_SetPixelFormat Invalid operation on root_window
err:d3d:context_create Failed to set pixel format 3 on device context 0x4d8.
I saw in Bugzilla that Dead Space 2 and Age of Mythology have the same problem but there isn't solution.
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