Starcraft 2 graphic issues

Questions about Wine on Linux
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Ghandi
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Posts: 1
Joined: Thu May 10, 2012 2:42 pm

Starcraft 2 graphic issues

Post by Ghandi »

hey guys,

I've been having problems running starcraft 2 properly such as all units and textures in game not displaying, dark areas everywhere in cutscenes and in gameplay. This is similar for other games too. On opensuse 12.1 x84-64 wine 1.5.3 or older versions. I'm getting the following output;

fixme:process:GetLogicalProcessorInformation ((nil),0x32dca0): stub
fixme:win:EnumDisplayDevicesW ((null),0,0xe3c2e0,0x00000000), stub!
fixme:ddraw:DirectDrawEnumerateExA flags 0x00000003 not handled
fixme:process:GetLogicalProcessorInformation ((nil),0x103c660): stub
fixme:process:GetLogicalProcessorInformation ((nil),0x103c64c): stub
fixme:process:GetLogicalProcessorInformation ((nil),0x123e998): stub
fixme:wininet:CommitUrlCacheEntryInternal entry already in cache - don't know what to do!
fixme:wininet:CommitUrlCacheEntryInternal entry already in cache - don't know what to do!
fixme:process:GetLogicalProcessorInformation ((nil),0x123e998): stub

any ideas? I've also checked the appdatabase and done all relevant changes in wine regedit that we're suggested.
cclauson
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Posts: 4
Joined: Tue Jan 28, 2014 3:46 pm

Re: Starcraft 2 graphic issues

Post by cclauson »

I had similar problems on fedora, the solution for me was to install a 32-bit graphics compression library, which on my distro was just:
yum install libtxc_dxtn.i686

Hopefully you figure this out!
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