hey guys,
I've been having problems running starcraft 2 properly such as all units and textures in game not displaying, dark areas everywhere in cutscenes and in gameplay. This is similar for other games too. On opensuse 12.1 x84-64 wine 1.5.3 or older versions. I'm getting the following output;
fixme:process:GetLogicalProcessorInformation ((nil),0x32dca0): stub
fixme:win:EnumDisplayDevicesW ((null),0,0xe3c2e0,0x00000000), stub!
fixme:ddraw:DirectDrawEnumerateExA flags 0x00000003 not handled
fixme:process:GetLogicalProcessorInformation ((nil),0x103c660): stub
fixme:process:GetLogicalProcessorInformation ((nil),0x103c64c): stub
fixme:process:GetLogicalProcessorInformation ((nil),0x123e998): stub
fixme:wininet:CommitUrlCacheEntryInternal entry already in cache - don't know what to do!
fixme:wininet:CommitUrlCacheEntryInternal entry already in cache - don't know what to do!
fixme:process:GetLogicalProcessorInformation ((nil),0x123e998): stub
any ideas? I've also checked the appdatabase and done all relevant changes in wine regedit that we're suggested.
Starcraft 2 graphic issues
Re: Starcraft 2 graphic issues
I had similar problems on fedora, the solution for me was to install a 32-bit graphics compression library, which on my distro was just:
yum install libtxc_dxtn.i686
Hopefully you figure this out!
yum install libtxc_dxtn.i686
Hopefully you figure this out!