I have been trying for 3 days to get a custom application working under wine. It works with some effort under Ubuntu so I know that it will work. I am running OpenSuse 11.4 and just added a NVidia video card to try to make this work (onboard Intel video GM45?).
I have managed to break wine good enough that I get errors running winecfg, but it does run.
err:menubuilder:convert_to_native_icon error 0x88982F81 initializing encoder
get the same error running application but it does not run.
Have the latest NVidia driver (295.40) compiled in and said yes to OpenGL 32 bit but wine (1.5.2) does not see them and refuses to compile in.
BTW I went to this extreme because the versions in the repositories did not work either.
Any help would be appreciated.
Custom application woes
Re: Custom application woes
Sounds like you forgot to specify --x-libraries=/usr/X11R6/lib when you ran ./configure.joebrandt wrote: Have the latest NVidia driver (295.40) compiled in and said yes to OpenGL 32 bit but wine (1.5.2) does not see them and refuses to compile in.
Still no luck
excerpt of console output
err:menubuilder:convert_to_native_icon error 0x88982F81 initializing encoder
err:menubuilder:convert_to_native_icon error 0x88982F81 initializing encoder
err:wgl:opengl_error No OpenGL support compiled in.
err:d3d_caps:WineD3D_CreateFakeGLContext Can't find a suitable iPixelFormat.
err:d3d:InitAdapters Failed to get a gl context for default adapter
err:ddraw:ddraw_create_swapchain Failed to create swapchain, hr 0x8876086c.
err:ddraw:ddraw7_SetCooperativeLevel Failed to create swapchain, hr 0x8876086c.
err:d3d:resource_init Out of adapter memory
err:ddraw:ddraw_create_swapchain Failed to create swapchain, hr 0x8876086c.
err:ddraw:ddraw7_SetCooperativeLevel Failed to create swapchain, hr 0x8876086c.
fixme:win:EnumDisplayDevicesW ((null),0,0x32f7c8,0x00000000), stub!
fixme:win:EnumDisplayDevicesW (L"\\\\.\\DISPLAY1",0,0x32f7c8,0x00000000), stub!
fixme:win:EnumDisplayDevicesW (L"\\\\.\\DISPLAY1",1,0x32f7c8,0x00000000), stub!
fixme:win:EnumDisplayDevicesW ((null),1,0x32f7c8,0x00000000), stub!
Was weird, saw in compile text ....OpenGL ...yes
but did not compile in
err:menubuilder:convert_to_native_icon error 0x88982F81 initializing encoder
err:menubuilder:convert_to_native_icon error 0x88982F81 initializing encoder
err:wgl:opengl_error No OpenGL support compiled in.
err:d3d_caps:WineD3D_CreateFakeGLContext Can't find a suitable iPixelFormat.
err:d3d:InitAdapters Failed to get a gl context for default adapter
err:ddraw:ddraw_create_swapchain Failed to create swapchain, hr 0x8876086c.
err:ddraw:ddraw7_SetCooperativeLevel Failed to create swapchain, hr 0x8876086c.
err:d3d:resource_init Out of adapter memory
err:ddraw:ddraw_create_swapchain Failed to create swapchain, hr 0x8876086c.
err:ddraw:ddraw7_SetCooperativeLevel Failed to create swapchain, hr 0x8876086c.
fixme:win:EnumDisplayDevicesW ((null),0,0x32f7c8,0x00000000), stub!
fixme:win:EnumDisplayDevicesW (L"\\\\.\\DISPLAY1",0,0x32f7c8,0x00000000), stub!
fixme:win:EnumDisplayDevicesW (L"\\\\.\\DISPLAY1",1,0x32f7c8,0x00000000), stub!
fixme:win:EnumDisplayDevicesW ((null),1,0x32f7c8,0x00000000), stub!
Was weird, saw in compile text ....OpenGL ...yes
but did not compile in