After a steam and dungeon defenders update, the game stopped working with a crash at start time. These are the relevant messages, tested with wine 1.4 rc5. Suggestions?
fixme:advapi:RegisterTraceGuidsW (0x34136b0, 0x3ead7b8, {3dada31d-19ef-4dc1-b345-037927193422}, 1, 0x3e7f5f8, (null), (null), 0x3ead7d0,): stub
err:winediag:SECUR32_initNTLMSP ntlm_auth was not found or is outdated. Make sure that ntlm_auth >= 3.0.25 is in your path. Usually, you can find it in the winbind package of your distribution.
err:winediag:SECUR32_initNTLMSP ntlm_auth was not found or is outdated. Make sure that ntlm_auth >= 3.0.25 is in your path. Usually, you can find it in the winbind package of your distribution.
Setting breakpad minidump AppID = 65800
Steam_SetMinidumpSteamID: Caching Steam ID: 76561198027323762 [API loaded no]
fixme:gameux:GameExplorerImpl_VerifyAccess (0x14a670, L"D:\\Steam\\steamapps\\common\\dungeon defenders\\Binaries\\Win32\\DunDefGame.exe", 0x1e0f360)
err:wgl:X11DRV_WineGL_InitOpenglInfo couldn't initialize OpenGL, expect problems
err:d3d_caps:WineD3D_CreateFakeGLContext Can't find a suitable iPixelFormat.
err:d3d:InitAdapters Failed to get a gl context for default adapter
Direct3D9 is not available without OpenGL.
err:d3d_caps:WineD3D_CreateFakeGLContext Can't find a suitable iPixelFormat.
err:d3d:InitAdapters Failed to get a gl context for default adapter
Direct3D9 is not available without OpenGL.
fixme:dbghelp:elf_search_auxv can't find symbol in module
fixme:faultrep:ReportFault 0x1e0f390 0x0 stub
wine: Unhandled page fault on write access to 0x00000003 at address 0xedc936 (thread 005f), starting debugger...
dungeon defenders stopped working after game update
Re: dungeon defenders stopped working after game update
Install winbind.fcmartins wrote: err:winediag:SECUR32_initNTLMSP ntlm_auth was not found or is outdated. Make sure that ntlm_auth >= 3.0.25 is in your path. Usually, you can find it in the winbind package of your distribution.
Reinstall your graphics drivers. If your system is 64 bit, make sure you have 32 bit opengl installed.err:wgl:X11DRV_WineGL_InitOpenglInfo couldn't initialize OpenGL, expect problems
sorry, the errors above where due missing nvidia drivers. However, the game still dies quite silently. All I get after starting the game is:
fixme:winhttp:WinHttpDetectAutoProxyConfigUrl discovery via DHCP not supported
[0225/130441:ERROR:proxy_resolver_winhttp.cc(114)] WinHttpGetProxyForUrl failed: 12178
fixme:winhttp:WinHttpDetectAutoProxyConfigUrl discovery via DHCP not supported
[0225/130441:ERROR:proxy_resolver_winhttp.cc(114)] WinHttpGetProxyForUrl failed: 12178
fixme:winhttp:WinHttpDetectAutoProxyConfigUrl discovery via DHCP not supported
[0225/130441:ERROR:proxy_resolver_winhttp.cc(114)] WinHttpGetProxyForUrl failed: 12178
err:ole:RevokeDragDrop invalid hwnd 0x2014a
err:ole:RevokeDragDrop invalid hwnd (nil)
Second runs return nothing at all. What can I do to figure out why the game is dying silently?
fixme:winhttp:WinHttpDetectAutoProxyConfigUrl discovery via DHCP not supported
[0225/130441:ERROR:proxy_resolver_winhttp.cc(114)] WinHttpGetProxyForUrl failed: 12178
fixme:winhttp:WinHttpDetectAutoProxyConfigUrl discovery via DHCP not supported
[0225/130441:ERROR:proxy_resolver_winhttp.cc(114)] WinHttpGetProxyForUrl failed: 12178
fixme:winhttp:WinHttpDetectAutoProxyConfigUrl discovery via DHCP not supported
[0225/130441:ERROR:proxy_resolver_winhttp.cc(114)] WinHttpGetProxyForUrl failed: 12178
err:ole:RevokeDragDrop invalid hwnd 0x2014a
err:ole:RevokeDragDrop invalid hwnd (nil)
Second runs return nothing at all. What can I do to figure out why the game is dying silently?