Cursor in steam visible..

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Jekktis
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Cursor in steam visible..

Post by Jekktis »

I downloaded and installed Gothic 2, and I got it to run fine. However, I can always see the cursor in the middle of the screen. This is mostly due to the fact that Gothic 2 doesn't have a cursor (you scroll through menu's with the wheel, the rest is controled through keyboard).

A similar glitch appears in KotOR, where it flickers between the games cursor and the system cursor, but that I can ignore. If there was a way to at least make the cursor invisible while playing this game I would be happy.

Any idea's what the problem is?

(in case it's relavent, I'm running Linux Mint 11 32-bit, with wine 1.3.32)
Bruno Jesus

Cursor in steam visible..

Post by Bruno Jesus »

This seems to be fixed post-1.3.32. See
http://bugs.winehq.org/show_bug.cgi?id=27779 for more information. You
can download and compile wine yourself or wait for the next release
cycle.
Jekktis
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Re: Cursor in steam visible..

Post by Jekktis »

Bruno Jesus wrote:This seems to be fixed post-1.3.32. See
http://bugs.winehq.org/show_bug.cgi?id=27779 for more information. You
can download and compile wine yourself or wait for the next release
cycle.
How do I fix it? the attachment is just some text. Is it a script I'm suppose to execute or something?
Mateusz Stachowski
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Post by Mateusz Stachowski »

The post-1.3.32 means it is in the git repository:

http://repo.or.cz/w/wine.git

Git is a control version system http://en.wikipedia.org/wiki/Revision_control it's for managing changes to documents, programs, and other information stored as computer files. If you want to get it you have to clone that repository and then compile Wine, but you probably don't know how to do it. Here you will find the wiki about Wine Git:

http://wiki.winehq.org/GitWine

First you need to decide where it should be cloned (your home directory or somwhere else). Than issue this command from terminal:

git clone git://source.winehq.org/git/wine.git (by default it will create wine folder)

This should leave you with a checked out Wine Git repository in the directory wine, which you can then build. The clone takes around 30 minutes for me on an ADSL connection, and transfers around 175MB of data, the size of the complete WineHQ repository.

Before moving to the next step you should install all the packages necessary to build Wine from source. On Debian and Ubuntu (also derivatives) there is a very neat command:

sudo apt-get build-dep packagename

Replace the packagename with wine1.3 and install everything (those are the dependencies). Next you should read about installing multiple Wine versions on one system:

http://jeffhoogland.blogspot.com/2009/1 ... ns-on.html

I'm using that method without problems. If you find it to hard or to time consuming (it will take at least 2 hours) you better wait for Wine 1.3.33 release. Which should be available on 18th November (Wine unstable has a two weeks relase cycle).
Jekktis
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Joined: Wed Nov 02, 2011 6:34 pm

Post by Jekktis »

So the bugfix will be included with the next wine release on the 18th of this month? I suppose I would just upgrate that via synaptic when it occurs.
Or I might just start the compile tonight if it's gonna take 2 hours
Mateusz Stachowski
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Joined: Mon Apr 18, 2011 3:49 am

Post by Mateusz Stachowski »

Yes the new version of Wine with that bugfix will appear on 18th of this month. That doesn't mean it will land in the Wine PPA for Ubuntu the same day. Usually the new updated packages are uploaded at the start of new week.
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