This is my first post so greetings to everyone!
Recently i wanted to play Jedi Academy, but unfortunately it was still asking for CD, despite i have mounted one. After patching it to 1.01 version and installing fixed binaries (from here: http://appdb.winehq.org/objectManager.p ... n&iId=2315 ) it gived me this error: could not load OpenGL subsystem.
Here's the error message:
Initializing OpenGL driver
...getting DC: succeeded
...GLW_ChoosePFD( 32, 24, 8 )
...-1 PFDs found
...GLW_ChoosePFD failed
...GLW_ChoosePFD( 32, 24, 0 )
...-1 PFDs found
...GLW_ChoosePFD failed
...failed to find an appropriate PIXELFORMAT
...restoring display settings
...WARNING: could not set the given mode (4)
...setting mode 3: 640 480 FS
...using colorsbits of 16
...calling CDS: ok
...created window@0,0 (640x480)
Initializing OpenGL driver
...getting DC: succeeded
...GLW_ChoosePFD( 16, 16, 0 )
...-1 PFDs found
...GLW_ChoosePFD failed
...GLW_ChoosePFD( 16, 16, 0 )
...-1 PFDs found
...GLW_ChoosePFD failed
...failed to find an appropriate PIXELFORMAT
...restoring display settings
...WARNING: could not set the given mode (3)
...shutting down QGL
...unloading OpenGL DLL
----- CL_Shutdown -----
-----------------------
GLW_StartOpenGL() - could not load OpenGL subsystem
Im working under Fedora 11 with latest version of Wine.
How can i get around this error?
Jedi Academy: opengl error
Re: Jedi Academy: opengl error
Look at Wine terminal output. It probably complains about not being able indirect rendering.hipolub wrote:GLW_StartOpenGL() - could not load OpenGL subsystem
Make sure you have 32-bit OpenGL libraries installed (part of your video driver).